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soulsource

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Article Comments posted by soulsource

  1. 1 hour ago, shaboi said:

    mods wont work for consoles because they're written in .dll.  Besides why should PC modders spend the extra time when they barely have time to make the wonderful mods for us in the PC community?  

    They are in CIL, which is platform independent. I see a different challenge for modders: Building their mods against the console version of KSP might be difficult, as they'd need access to the dll files shipped with the console version, in order to build their plugins against them...

  2. 2 hours ago, MachTurtle said:

    I just saw this posted about 30 minutes ago by an admin on the GOG forums:

    Hey everyone,

      Squad have asked us to hold out on rolling the patch as they've encountered a few nasty bugs and are working through hotfixes. We're working with them and as soon as they provide a patch that they're happy with, we'll roll it out :).

      Sorry for the inconvenience!

    Ok, so we should likely stick to 1.1 until those hotfixes are out.

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