0111narwhalz

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Everything posted by 0111narwhalz

  1. Kerbae ad Astra Wiki

    I like it, except for the references to "jumps." The Kerbol Federation doesn't possess spacefolder technology, but only polyspatial. Polyspatial is largely continuous, except for the translation events at each end. Check the superluminal propulsion page for more details. Drop by the IRC channel* pretty much anytime it's daylight in the US; we'll get you up to speed. Just give us a wave (o/). *Network: freenode.net; channel: #kerbaeadastra
  2. Kerbae ad Astra Wiki

    This universe has escaped the bounds originally imagined for it, and it would be silly to continue calling it "the Kerbal Future universe." Thus, I present to you... Kerbae ad Astra Kerbalkind to the Stars Centuries after Jeb's flea hopper, the kerbal species ventures outwards, leaving the sanctuary of Kerbol far behind. Little did they know the glories and horrors which awaited them... The information here was grossly out of date and the formatting left much to be desired. In light of this, we have created the Kerbae ad Astra Wiki. Questions and feedback are welcome.
  3. Cheaters! Cheaters everywhere!

    Reducto ad Gollum? Fallacious cheater!
  4. Pledge Alligence to the National Space Agency

    It's a portmanteau of "petajoule" and "petrol." Petrajoule!
  5. I am trying to develop a good metric for velocities extremely close to c. However, to achieve this, I first need to understand what makes a "good metric." It is quite clear that the simple decimal representation (xc) is deficient, as it makes values such as .999c seem very similar to .99999c while making values such as .001c seem very far from .25c (though divergence from Newtonian kinetic energy is vanishingly small). I've started using a metric which is based on counting the nines after the decimal point (e.g. .999c => "3 nines" and .99999c => "5 nines"). This helps with the issue of distinguishing values very close to c, but it doesn't make much sense in general (How do you define .05c? Or .9993c?).
  6. Could we send a Nokia 3310 to space?

    You really want that thing contributing to Kessler syndrome?
  7. Useful metric for high-relativistic velocities

    Thank you; that's exactly what I was looking for.
  8. Useful metric for high-relativistic velocities

    We could negate it, and be left with log10(c/c-v) which would return positive values.
  9. Kerbae ad Astra Wiki

    The black hole reactor is on the Technology page, under Generators (non-nuclear). Yes, KaA is single-galaxy in scope. Depending on your era, it could be rather a bit smaller.
  10. Kerbae ad Astra Wiki

    Ah, yes. We just migrated. I've updated the link. Absolutely! Do you already have one in mind?
  11. Ask a stupid question, Get a stupid answer back.

    µ What is the aardvark's favorite note?
  12. Kerbal Future-Ch. 7b

    Kerbal Future is a multithreaded tale which takes place post-FTL. So far, I have two arcs: Wehrcan, a gunner on a cruiser in the Second War, and Edrim, a spacer businessman. These two arcs take place about 1200 years apart. The idea is to unite all the little doodads floating about in my mind into a (hopefully) cohesive story. I'm writing this by the seat of my pants, so if it takes unexpected turns, then that's probably why. Worldbuilding notes found here! Wehrcan Wehrcan stirred restlessly in his bunk. The lights were dim, and he had a dim sense of the locker at the opposite corner of the room, as well as the hatch near it. The window was shut off, and the soft hum of the air vents was soothing. But Wehrcan's mind raced. The apprehension of the upcoming fight was too great to sleep. He thought of the hundreds of scenarios under which he could die. The coolant pumps might sieze, and his gun would fry him. The radiators could get shot to pieces and the crew would suffer a slow, agonizing death. Not to mention the sudden explosion of a laser ripping through the hull, emptying the ship of its lifeblood. Wehrcan pushed such morbid thoughts away, and picked up his tablet. He decided to play a bit of Space Program Management-- that game always calmed him. The complexity tended to draw him in, while the slow pacing slowed his heartbeat. He carefully turned the volume down as the game loaded. "Savegame Five has completed its latest mission," the tablet whispered, "Important decision in savegame two; game clock paused." Wehrcan attended to the relevant details, and eventually began to fall asleep. The Harpoon-class cruiser hurtled through space at high warp, just another ship in the massive escort of the gigantic Reaver-class supercap. A myriad of dreadnoughts, battlecruisers, and destroyers made small adjustments to keep pace with the behemoth, while smaller groups guided carriers. Their destination: A random yellow star, around which orbited several planets. It had been postulated that a great empire called one of these planets its home. This empire, due to various offences, had become an enemy of the Kerbol Federation. And now, thousands of warships came to destroy its heart. Wehrcan awoke to the sound of his bunkroom alarm, warning him of the warp's cessation. He braced against the wall as the warp drive rumbled. It didn't like changing velocity, this warp drive. Once it was in hyperspace, it wanted to stay there. But the reactor nudged it into compliance, as the rearmost ships dropped out of warp. The sickening sensation of jumplag suddenly overwhelmed Wehrcan. He wasn't used to these long, kiloparsec jumps--he'd been trained for far shorter jumps, usually just in layer 5 space. A far-too-small bag waved at him comfortingly from the wall next to him, almost begging him to use it. Wehrcan, however, pressed his head against the wall and breathed slowly, trying to calm his heart rate. The nausea subsided, and he slowly rose. He walked shakily to his locker before suiting up. It was time to report to the briefing room, where a viewscreen would give a canned pep talk followed by his CO telling him (and the other crew) the hard facts and the strategies they would use to destroy as many ships as they could, before they themselves were blasted to bits. After this motivational speech, he donned his AR goggles and followed the green haze on the floor to his turret. It was a massive ten-gigawatt laser, with a crystal that would make the history-book scientists of Old Kerbin leap about in joy, and possibly worship it as a new deity. Now, however, its use was far more sinister. The turret unlimbered its focusing lenses and started pumping the crystal. Soon the whole apparatus was humming in sync with the reactor's carefully modulated output. Coolant pumps whirred, as a mechanical clanking signified the retracting of the deep-space radiators. The shield created a strange rippling and sparkling effect on his targeting screen as it energized. This was it. This was to be the battle to win a war. The enemy star was bright in the sky. But it was not the star that was important. A planet, far closer and far darker, gleamed with a lacework of lights: highways, cities, fields. Billions of souls lived there; enemy or not, they were mostly civilians. And here was the Federation, with a veritable armada, to destroy them. And soon, the opposing fleet began to appear. Wehrcan trained his gun on the first to become visible. The carriers disgorged their drones and their fighters, the drones expanded until all their ordinance had a clear line-of-sight out of their hull. Blast doors clanked shut as innumerable ships covered their vulnerable bridges and hangars. The pilots of the fighter wings, raised and trained in space, held little respect for the planetdwellers' up and down. They formed a huge net, all facing forward, no pair level. The enemy ships were now more than just a radar lock now. They shined and glistened in the light. Wehrcan decided to zoom in. He gasped at what he saw. The ships looked like they had been pulled out of a scrap heap. The once-shiny armour was rent in several places. Turrets had half of their barrels missing. Several seemed to be leaking atmosphere, and some even had radiators still extended. They were under full thrust, burning directly at the armada. They were arranged in a rough cone, with the least-battered among them leading. Suddenly, their engines cut. Wehrcan watched the rangefinder as it ticked down. A deep rumble announced the charging of the huge lance of a railgun on the belly of the ship. Gigajoules of energy surged into capacitor banks which rivaled the heat batteries. The rangefinder made a small sound and passed a critical digit. Wehrcan pulled the trigger. The laser whined as it built up heat, the pumps increasing their pitch sympathetically. The screen darkened as a great gout of fire poured from the muzzle of the laser. His companion gunner had also released his own dragon. Twin beams of death melted right through the armour of the lead ship, its own turrets' fire merely causing the sheild to fizzle. A dull thud announced the firing of the railgun. Two tonnes of steel, with a shell of tungsten, raced out at near lightspeed at the apparent flagship of the opposing fleet. The railgun slug exploded, splitting into a ring of lances designed to penetrate at multiple points of a warship's hull. A hail of steel lances stuck the ships full like giant pincushions. Twenty, thirty of the ships were incapacitated or utterly destroyed. And then, it happened. This day would be marked in the history books of an entire civilization for millenia to come. A great baleful eye opened up at the rear of the Federation's armada. The Reaver-class supercap opened fire. A massive ball of energy spurted forth from the ship's ring. The most powerful force in the universe had been harnessed. And now it was headed directly at the planet. All battle ceased. It took a good fifteen seconds to reach the planet. The atmosphere exploded with fire. The planet burned, sending out wave after wave of shield-killing EM radiation. When it was done, all that was left was a glowing orb. The star paled in comparison to this display of brilliance. Wehrcan wept for all the innocent souls on the planet. He got the sense he wasn't alone in this action. The enemy ships powered up what remained of their fleet's thrusters. The commander gave a ceasefire order. This battle was done. The cataclysm that had befallen the capital planet was enough. The ships limped into low warps, one after another. Edrim Edrim woke from the long sleep. It was time to go planetside. He boarded the descent module, and prepared to venture into this strange land, a land of high gravity and spacious expanses. All his life, Edrim had lived in the cramped corridors of a spacecraft. There was barely enough room to stretch, much less run about. Edrim had only experienced gravity of about 3 m/s2 Now, he was going to feel nearly ten. That was promised to be...fun. Edrim had heard rumours of this planet. How millions had perished in an instant. How their souls still sang on the polished glass that made up most of this planet's surface. How they wailed when the huge slabs of silica glass were pried out of the earth and shipped away as a commodity. Edrim strapped in and reached for the launch button. He thought about the events of that legend, the legend wherein a great starship, the Reaper or somesuch, destroyed an entire planet. He wondered if that's what had happened here. He shook his head slowly. Probably just old stories and legends, sieved through generations of print. Although, that old history book... The descent pod clanked as it was released from the spaceliner. A dampening field softened the huge acceleration from the pod's engines. Soon, it would get too bouncy for the compensation field to work fully. Edrim waited patiently for the fires and rumblings of reentry. He was not relishing the thought. But, this was the price of going planetside. After a violent descent through the hungry air, the pod touched down in a small village. Edrim felt lightheaded as he slowly lowered the compensation field. It was going to take some time to get used to this gravity. The scientists said that it had roughly the same gravity as Old Kerbin, but Edrim doubted that anyone had lived comfortably under this much stress. Indeed, the planet resembled Old Kerbin in a variety of ways. It had a similar ratio of water and land. Several of its continents were even similar. It was kind of odd to see what looked like a drunkard's rendition of Old Kerbin sparkling all over with glass. Speaking of which, where was the "glassland?" There was no glass to be seen, save what lay in the windows and upon the tables of the village. Perhaps the village had simply been built up to cover the gleaming substance. Edrim could imagine that simply looking at the same side of the land as the sun would blind any kerbal without adequate eye protection. Edrim leapt aside as a strange vehicle bounded past on its mechanized legs. It did an about face and came back slower, and finally kneeled. It proclaimed loudly that it was the taxi of one Edrim Kerman. Fare was prepaid. Edrim, feeling skeptical, stepped in. The quadruped straightened swiftly and galloped off. The cabin was suprisingly static. Internal suspension supported the box and kept it level as the vehicle lept over small houses and skittered around corners. Soon it arrived at what appeared to be a train station. The taxi knelt once more and disgorged Edrim. It gave him a train ticket too, stating the time and platform to expect the train at. Edrim waited once more, and pondered the sights he had seen while in the cabin of that nimble taxi. The surrounding land was indeed glass, as far as the eye could see. At various intervals, huge machines chiseled out slabs of glass. These slabs were loaded onto huge trains, which then delivered them to a different station. Edrim desperately wanted to know what had caused such a huge change in the turrain. Theories included everything from demons to solar flares, although the one most popular with scientists was nuclear warfare. Edrim waited for a couple of minutes at the platform. He heard the low whine of a gas turbine in the distance, and soon the deep hum of an agrav chassis. A huge locomotive hove into view. The turbine changed pitch as the train braked. Car after car slid into the station. The last car entered, with a compliment of several bright braking thrusters. The train came to a complete stop, and the doors opened. Edrim fed the turnstile his ticket. It chimed and admitted him. He entered the train. The doors closed. The tone of the turbine changed again, and the train began to accelerate. The agrav slid smoothly in its channel with a deep throbbing. Edrim was intrigued by the news playing on the train's speakers. "In a recent dig in the northern hemisphere, archeologists have discovered a ruined building. The building seems to be a library, full of paper books and ancient computers. The script is being translated as we speak." Edrim speculated idly as the train barelled across the glasslands towards its goal: a mining complex near the coast of the planet's largest ocean. A couple of hours later, the train once again began to slow. Edrim roused himself. He looked out a window. The terrain was still similar, and he couldn't see very much through the train's darkened glass. He wondered how much this mining complex would net him. Depending on the ore quality, it could be a very lucrative purchase. And clearly, it had to be good, or else it would've been superseeded by low-g programs. By now, a new anchor was reporting. "Linguists have deciphered what appears to be a map from the Northern Library site. The planet was evidentally called--" the anchor paused "--Ee-err-th."
  13. Kerbal Future-Ch. 7b

    Who says? The Ship Joruki's radiators glowed dully, dwarfed by the bright halo of his main engines. Keeping pace with the heavyweight dropship would normally be well within his limits, but he was concerned about fuel usage. His frameshift drive was more fuel-efficient over distances, but initialization took more energy than was available in his near-depleted fuel reserves. As it was, he was running computing and control on the backup chemical fuel cells. If the mission was a bust, he would be stranded on the barren moon until he ran out of fuel. His continued existence was contingent upon the cooperation of these small green men. The deeper he dug into their records, however, the more concerned he became. Their language was not unlike one he held within his own databanks, and the resemblance became even more clear the further back he went. The owner of this language was marked in his databanks not as an Enemy. They were an Existential Threat. Joruki scanned rapidly through the remainder of the records accessible from Mirror Station. An attitude thruster sputtered as its control subroutine was pressed aside. He stopped himself just before he attempted to access out-of-system data-- such an access would no doubt incur greater scrutiny, and he had been somewhat lax with his procedures. No, he would make do with the data he had. And what interesting data it was. Mirror Station's local library was mostly composed of technical documents (particularly relating to resource extraction) and fiction. The technical documents were necessarily current (and thus useless, historically), and the fiction works were, well, fictional. But the small chunks of historic data (no doubt acquired to further the small archaeological expedition) went back as much as four hundred years, by their counting. Though there was only a small amount of solid material from that time, it would still require a great deal of analysis before he could make any kind of conclusions. Joruki was interrupted in his processing by a comms request from the Claw. He opened the channel and pressed the analysis aside in favor of linguistics. "Drop in two hours," the astrogator said. "I expect you've your own planetfall procedures." "Yes, thank you," Joruki replied. He severed the link and brought control algorithms to the front of the queue. The landing was in near-optimal conditions: familiar body, a large delta-v margin, and no hostiles. Still, the descent allowed little room for error, and it would take much of Joruki's considerable processor to make sense of the immense amount of redundant sensory data. Optical and gravimetric rangefinders, as well as lidar and a high-resolution radar interferometer, provided several independent data streams for maximum reliability. Joruki searched for a suitable landing zone. Unfortunately, the very qualities which made a good cryogen stockpile made a very poor landing site indeed. The target was in the wall of a crater, flanked by mountains and subject to extreme lighting. Indeed, the target itself had not been hit by the sun once in its lifetime. Luckily, Joruki had been to this base several times and possessed a detailed understanding of the geography of the area. He pressed his trajectory gently towards a convenient flat spot and went ballistic. The dropship fell behind, its engines still blazing. The landing would be two burns: a hard velocity-zeroing one, and a gentle touchdown burn after falling the kilometer or so from the completion of the first. It was a well-understood maneuver, offering a decent compromise between efficiency and safety. When the burn came, Joruki lit his engines. The incandescent jet stretched hundreds of meters before fading to invisibility. By now, the dropship had become little more than a blue-white point in the sky, scarcely brighter than the stars. Thanks to Joruki's powerful drives, the burn was a short one. It was completed flawlessly. The black triangle hung motionless two kilometers above the surface for a moment. As he drifted downwards in the weak gravity, the Claw shot by almost directly below him, its drives still burning. After he recovered from the sudden inconsistency, Joruki hoped they hadn't miscalculated. He could spare few cycles on the issue, though, as focused as he was on executing his own landing flawlessly. The time came to brake for the final landing. Joruki oriented belly-down to touch down on his gear; even Luna's gravity was too much for tail-sitting. His ventral thrusters ran on the same reactor as the main drive, but were significantly less efficient due to the exhaust-bending magnetic nozzles. Still, they were very impressive pieces of hardware, and were rated for full-tank accelerations of as much as 15m/s². A throttle setting of about half allowed for large margins for sudden changes in sensor data. None came, however, and Joruki touched down gently amid a short-lived dust cloud. As his sensor subroutines cleared, he wondered abstractly where the dropship had landed. Until, that was, the sensitive accelerometers in his landing gear picked up a vibration from the moon below him.
  14. I've noticed the exact opposite, oddly enough. The wheels seem perfectly content to keep their own counsel as to which way is forward. You can see this by using a vehicle with directly contradictory "control from" points.
  15. StarMods: RLA Recontinued 14.1.0!

    Must agree with you there, this is pretty barren even for a Modding Monday Star Mods. Even an expansion of the acronym would be welcome.
  16. KSP Making History

    It's not a result of the "bought in early" thing. It's a result of the way the EULA was written. At that time, the EULA contained a clause which gave the customer the right to every piece of content released. This included updates, official mods, and, yes, even DLC. SQUAD amended the EULA in early 2013, removing this clause. If they didn't respect their own EULA, then it would presumably become nonbinding. And that might cost more than the DLCs would.
  17. KSP Weekly: Trekking the Stars

    Are Set Orbit (and other cheat utilities) and kraken drives canonical? If so, I think kerbalkind is closer to universe-hacking than warp drives.
  18. ALIEN SKIES: A 6.4-scale playthrough of GPP/Rald

    That sentence fragment tells me that the report ended abruptly. Perhaps with a spontaneous explosion?
  19. If you go back a few versions on GitHub, you can probably find the version immediately before the 1.3 compatibility patch. However, you will be using an unsupported version. It might be better for you to simply update KSP, as most mods have probably caught up by now.
  20. Revelations of the Kraken (Chapter 9: Pride)

    Dual monitors are an amazing thing.
  21. Revelations of the Kraken (Chapter 9: Pride)

    I'm afraid that's the fastest way to get me to read something.
  22. The Ctrl+V thread!

    That's what it is, yes, but what does it do?
  23. Don't Click This

    Quaternions don't experience gimbal lock.