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Addle

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Everything posted by Addle

  1. Seeing as people are having difficulty getting this nice mod, I've put up a release on my github with my change(s). Right now, the only difference is it handles Kerbin time. It's likely I will pick up this mod so it doesn't die. For now, consider it somewhat unofficial. I've updated the version number to v2.4.52 to avoid version confusion. You can find the release on my github here: https://github.com/RealGrep/protractor/releases/tag/v2.4.52 The source is available here: https://github.com/RealGrep/protractor If I do pick it up, which seems likely, I will make a new thread with the name "Protractor Continued". Things I'd like to do include: Fixing handling of new engines, and adding support for the Toolbar.
  2. It was sort of annoying me that it didn't handle kerbin time, and since the code is GPL3, I forked it and made that change. Possibly not super pretty, but it seems to work. You can find the code here: https://github.com/RealGrep/protractor I also compiled it and put the .dll in my dropbox. To use it, you need an existing Protractor install. Then, just go into the protractor mod folder (from your KSP install, should be GameData/Protractor/Plugins/), find protractor.dll and replace it with this one: https://www.dropbox.com/s/mvhuft4tc5kqsiq/protractor.dll Thanks go to mrenigma03 for writing the mod in the first place and being nice enough to release it as GPL3.
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