LitaAlto

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Everything posted by LitaAlto

  1. This might be a decent way to take care of a problem I mentioned earlier with non-Latin enumeration, say, for Cyrillic. I don't know how easy it would be to implement or if @Beale would be interested in adding it, though. YAY! I HAD AN I D E A!!! Sincerely, though, thank you, I can't wait to try it out!
  2. Thanks for considering it! And you have a good point. Although I'm sure it's an edge case, it's probably one to keep in mind. Another possible consideration is localization. I don't know if any Russian KSP players would want Cyrillic support but it might be a good idea to check the game's language setting and, where possible, account for that.
  3. Beale, I love this mod so very much. No more having to remember to add a number to successive flights! Would you consider adding alphabetic enumeration as well, such as Kerbsat A, Kerbsat B, Kerbsat C, etc.?
  4. I could've made mecha spiders, but no, I just *had* to figure out how fast I could spin Kerbals with it. The answer: Pretty darn fast. For the curious, the extra buildings around the KSC are courtesy of KSC Extended by damonvv and Omega482. https://forum.kerbalspaceprogram.com/index.php?/topic/181556-145-170-ksc-extended-v11-expanding-your-ksc-in-style/ Music from https://filmmusic.io: "Sweeter Vermouth", Open Those Bright Eyes", "Sneaky Adventure", "Trouble", "Take a Chance", "Corncob" By Kevin MacLeod (https://incompetech.com) Licence: CC BY (http://creativecommons.org/licenses/by/4.0/) Sound effects from https://freesound.org: "Blah blah blah" by Tobiasz 'unfa' Karoń (https://freesound.org/people/unfa/sounds/165539/) License: CC BY (http://creativecommons.org/licenses/by/3.0/) "Boing.wav" by juskiddink (https://freesound.org/people/juskiddink/sounds/140867/) License: CC BY (http://creativecommons.org/licenses/by/3.0/) "What", "Yay12", "Coo-Aw", "Pinkie Pie Excited" by Reitanna Seishin (https://freesound.org/people/Reitanna/) License: CC 0 (http://creativecommons.org/publicdomain/zero/1.0/) Other random sound effects via https://freesound.org/ License: CC 0 (http://creativecommons.org/publicdomain/zero/1.0/) Fireworks footgate from Pixabay Under the Pixabay License https://pixabay.com/service/license/
  5. I could've made mecha spiders with the new Breaking Ground DLC, but no, I just *had* to figure out how fast I could spin Kerbals with it. The answer: Pretty darn fast. For the curious, the extra buildings around the KSC are courtesy of KSC Extended by damonvv and Omega482. https://forum.kerbalspaceprogram.com/index.php?/topic/181556-145-170-ksc-extended-v11-expanding-your-ksc-in-style/ Music from https://filmmusic.io: "Sweeter Vermouth", Open Those Bright Eyes", "Sneaky Adventure", "Trouble", "Take a Chance", "Corncob" By Kevin MacLeod (https://incompetech.com) Licence: CC BY (http://creativecommons.org/licenses/by/4.0/) Sound effects from https://freesound.org: "Blah blah blah" by Tobiasz 'unfa' Karoń (https://freesound.org/people/unfa/sounds/165539/) License: CC BY (http://creativecommons.org/licenses/by/3.0/) "Boing.wav" by juskiddink (https://freesound.org/people/juskiddink/sounds/140867/) License: CC BY (http://creativecommons.org/licenses/by/3.0/) "What", "Yay12", "Coo-Aw", "Pinkie Pie Excited" by Reitanna Seishin (https://freesound.org/people/Reitanna/) License: CC 0 (http://creativecommons.org/publicdomain/zero/1.0/) Other random sound effects via https://freesound.org/ License: CC 0 (http://creativecommons.org/publicdomain/zero/1.0/) Fireworks footage from Pixabay Under the Pixabay License https://pixabay.com/service/license/
  6. I have no idea, but I can hardly wait to see what you come up with. One suggestion: Plant a bunch of flags and play Kerbal Pachinko.
  7. Apologies if I missed a discussion about this elsewhere, but all I see in the wiki are lists of parts. Is there documentation forthcoming on how to whitelist files? (I wish I remembered that I had installed MissingHistory before I installed this mod. But that's on me.) Edit, 3/11/19: @blowfish posted the link later in-thread. Thanks, blowfish!
  8. Last video I mentioned capturing KSP 1.6 animations for good reasons. Then I got snowed in last weekend and those good intentions turned into badS boogaloo. Music: "Enter the Party" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
  9. Last video I mentioned capturing KSP 1.6 animations for good reasons. Then I got snowed in last weekend and those good intentions turned into badS boogaloo. Music: "Enter the Party" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
  10. 1. I am proud to have brought such early 2019 weirdness to your life. I'm a bit worried about peaking early though. ...On second thought, nah. 2. YAY MUNSLIDE! You can do the dance anywhere, even in the real world. Scandalous, I know, but you can't stop the fever! (But you CAN stop measles. Get your shots, people.) 3. That was a reference to 60s discotheques and the liquid light show which was common to them. See Godzilla Vs. Hedorah for a suitably nerdy example of this. If it's an aversion to the color pink, just think of it as the color red, but with room for growth. 4. Agreed, this video is of Great Scientific ImportanceTM. 5. I tried it on Minmus but it's actually easy to start sliding so fast that your Kerbal acts like it's falling. It's actually kinda fun, except that suddenly the terrain will gain enough friction that the Kerbal stops and stands up straight before anything funny tragic happens. That said, now I kinda want to try it on Gilly.
  11. One detail of the Ideal Rocket Equation not being mentioned is that it presumes an idealized, single-stage rocket with uniform engine performance and 100% fuel utilization. For a multistage rocket, you have to stack the equation, basically. If you're doing it manually, you'd calculate the ∆v for the uppermost stage first. Then you calculate ∆v again, this time for the next stage, including the wet mass of the stage above it as part of the current stage's wet and dry mass. Then again for the next stage, including the wet mass of all the above stages as part of the wet and dry mass of the current stage. Repeat until you reach your lowest stage, then add all the individual ∆v stages together.
  12. Have you ever noticed that friction in KSP is a bit weird? I went to record the new EVA animations in KSP 1.6 for... reasons... and wind up recording 37.5 hours' worth of sliding downhill just to make a silly video. Can you blame me? Yes? Well... me too. Suits by GregroxMun: https://spacedock.info/mod/2030/Gregrox's Multi Color Suit Pack 2.0 Requires Texture Replacer: https://github.com/ducakar/TextureReplacer/releases/ Music: "Improvbable" "Enter the Party" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ "Spooky Scary Skeletons" (Otamatone cover, excerpt) Used by kind permission from TheRealSullyG (https://www.youtube.com/TheRealSullyG ) "Willaim Tell Overture" (excerpt) Gioachino Rossini Performed by the United States Marine Corps Band Public Domain Gunshot SFX by mitchelk (https://freesound.org/people/mitchelk/) Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication https://creativecommons.org/publicdomain/zero/1.0/ Video clip SFX taken from Pixabay (pixabay.com) Licensed under the Pixabay License https://pixabay.com/en/service/license/
  13. This year I decided to take the KSP YouTuber trope of making a Kerbal Christmas tree and give it my own little twist. Music: Oh, Christmas Tree Up on a Housetop Anxiety Very Low Note Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ No Kerbals were harmed in the making of this holiday special. Not much, anyway.
  14. Point taken. I'm obviously not in my right mind today. Thank you.
  15. GETTIN' SPOOPY THIS ALL HALLOWS EVE. (Yes, the pun *is* intentional.)
  16. For the first five or six months playing the game, starting with version 0.23.5, I refused to use MechJeb. Then version 0.25 brought a change to the docking clamps that utterly wrecked my massive space station that took a week of sustained and careful manual flights to build. And I found myself unable to bear going through that week again. So I swallowed my pride, installed MechJeb, and never looked back. That said, I really appreciate how MechJeb locks functions in Career until you unlock them, bit by bit, through the tech tree. Typically, by the time MechJeb lets you autopilot some scenario or other, you've been doing it manually for a while anyhow. Oddly, this feels realistic, at least in terms of how spaceflight has evolved. Manual flights came first, then automated ones. And throughout, the pilot still needs to know what they're doing if they intend to survive the mission, MechJeb or no.
  17. GETTIN' SPOOPY THIS ALL HALLOWS EVE. (Yes, the pun is intentional.) A massive shout-out to TheRealSullyG for his kind permission to use his Otamatone cover of "Spooky Scary Skeletons"! Mods: Custom config for a wearable pumpkin -- place in GameData\Jack_O_Lantern directory after installing the Jack-O'-Lantern and KIS mods! Sound Effects: wind.wav (excerpts) by ERH Uni_Folie_GoingUpMetallicStairs.wav (excerpt) by Mivori Short Crunchy Splat by TomchikRec All credited effects licensed under Creative Commons: By Attribution 3.0 License Miscellaneous uncredited effects also from https://freesound.org/ under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication No Kerbals were harmed during the making of this cinematic. Stranded on Eve, yes. Harmed, no. Stop complaining, you got explosions last time.
  18. giphy.gif

    Like a Kerbal spinning right round, right round....


     

  19. Okay, Imgur won't work for me, but Giphy does. So this is what happens when you merge KIS configs into PorkJet's Jack-O'-Lantern mod:
  20. I downloaded this a few days ago, then started fiddling with merging Kerbal Inventory System configs into a copy of one of the part configs. Be prepared for horrors.
  21. Porkjet Jack-O-Lantern mod + Kerbal Attachment System + Kerbal Animation Suite + EVA Follower =

    giphy.gif

  22. Happy Halloween! I'm working on a 2018 Halloween video now, but I stumbled across this four-year-old video I had posted originally on another YouTube channel. I've cleaned up the video and updated the end card, but otherwise, you get to enjoy every exploding pumpkin as originally intended. Music: "Carmina Burana" by Carl Orff.