gmiddlemass

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About gmiddlemass

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    Spacecraft Engineer

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  1. gmiddlemass

    [1.4.x] AutomatedScienceSampler - V1.3.5 - 28.04.2018

    I didn't do anything special no. Just copied the entire 'kerbocatz' folder from inside the gamedata folder of my old 1.3.1 install and pasted it into my fresh 1.4.1 folder. I can have a look at the contents of the folder and post it here for comparison but I'm away from my PC at the moment. Will update you as soon as I can. Edit: Do you have the 'KerboKatzUtilities' installed too? I think it needs that to work.
  2. gmiddlemass

    [1.4.x] AutomatedScienceSampler - V1.3.5 - 28.04.2018

    This seems to still work just fine in 1.4.1 Thanks for making one of my "can't do without" mods.
  3. Really hope that SSTU can carry on but obviously you and your personal life should come first, no point in doing something that you don't enjoy any more. Thank you sincerely for all the work you've done so far and enhancing the game as much as you already have. I truly hope you can find a way to continue modding KSP, just can't imaging playing without SSTU and Textures Unlimited, you made a great game even greater.
  4. gmiddlemass

    What did you do in KSP today?

    Couldn't resist.
  5. gmiddlemass

    [WIP] Deep Space Surface Habitat Unit Pack

    Youtube review by Kottabos
  6. gmiddlemass

    [WIP] Deep Space Surface Habitat Unit Pack

    Wow! How did I miss this? Looks awesome, downloading now...
  7. OMG that rover looks awesome! Instant download.
  8. gmiddlemass

    KSP Weekly: A Private Space Race

    Looking good. Can't wait to try the new parts.
  9. Just noticed that the Electron and New Glenn mod by Superpenguin 160 is using these shaders now too. And so it begins...
  10. Loving the look of this mod. So glad you have switched over to use "shaders unlimited" too, that fairing on the New Glenn looks fantastic now.
  11. @ShadowmageJust saw that you were featured on "Star Mods" congratulations. Hopefully the extra attention will get a few more people using these awesome textures
  12. gmiddlemass

    KSP Weekly: An Interstellar Visitor

    Looking good
  13. @Superpenguin160 Shadowmage has already started documenting the process in the SSTU Wiki if it helps. It means nothing to me to be honest as I don't code but it might be of interest to you. Just a suggestion anyway. Loving the mod and the look of the new engines you're making .
  14. You should take a look at the fantastic work Shadowmage is doing with PBR shaders in the SSTU mod. It would make the fairing really shiny! Would be fantastic if these textures were to become the new standard for KSP.
  15. This is exactly what I do now. SSTU has totally spoiled me and I find myself trying to trim more and more parts from my install with each SSTU update, hopefully the Dragon capsules will be added soon (pretty please ) and that will be another load of parts that can be trimmed back. Presently I'm using the Kerbalized Spacex mod for the capsules (which seems to fit well with SSTU when rescaled down in size) but I just can't wait for the flexibility and look of the SSTU versions when they arrive. Most of the other mods I use now are for visuals or gameplay "quality of life" enhancements rather than parts.