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About Kuzzter

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  1. And of course, there's this possible feature as well (Eve Order Zero, Chapter 8):
  2. lol really appreciate seeing this... of course Kerbfleet general orders prohibit anyone piloting a ship under the influence -- might be interesting (and educational!) to disable SAS and lag controls by a few seconds whenever a crew has been drinking hydrazine :D
  3. Well... another thought and then I'm going to go hide for another 6 months. It's not the emotions of the characters that's important... it's the emotions of the READERS. What did you feel, for example, the first time you saw this: ...or this: ...or yes, [*SOB!*] this: In none of these instances did the characters "act" over the top--but as I recall the emotional response of readers on the Forum was pretty strong for each of these panels: relief, joy, sorrow. When characters are real and sympathetic, readers will feel FOR them...and a good author serves as a sort of e
  4. 1) No, I'm not back. 2) It's unclear from the question to what community the OP refers. The community of KSP players on the forum? Well, there isn't one--by which I mean, there isn't ONLY one. There are builders and grinders and every other sort of gamer. Many of these couldn't care less about what the Kerbals in their game think or feel, they're only interested in playing the game and maybe acquiring some mods and designs to make their game more fun. There are also people who can't help but anthropomorphize their Kerbals and create little narratives in their heads as they play. And then
  5. Well, I post(ed) no more than a few comic pages at a time... each of which contains a laboriously edited collection of sometimes several screenshots. So, I don't think my readers ever really ran into a loading time problem. The downside is that not everyone has time to do it that way, including me right now
  6. Yeah, me too Hopefully I can do so before I forget what everyone was going to do next! But it's not going to be for at least another few months... wish I could tell you all what I've been doing instead, and I do miss both the game and the Forums
  7. I suppose I've been away enough (again) that some folks are wondering what happened to me. Remember this? Turns out that whatever that thing was, that Department actually decided to fund it. All I can tell you is that it involves things that are very tall and might help save humanity. But TOTALLY not rockets. Really! And so, yeah I was busy before but now I'm really busy--Kerbfleet will continue when it continues, as it always (more or less) has.
  8. Telling that would spoil the end of the third book
  9. Duna, Ore Bust! was not plotted out in advance, at all. I suppose it was what you could call an "enhanced" mission report. I knew I wanted to explore Duna with a spaceplane, and that was it. All of the story elements happened because that was how it worked out in the gameplay: for example, Lisa replaced Bob on the mission for exactly the reason stated in the comic--it would have taken too long to retrieve him from the Munstation. Once Lisa was in the crew, I used her to explore themes I couldn't have explored with Bob... but if Bob had been on Kerbin when Hummlebee launched, I'm sure I would h
  10. Well, as a 48 year old aspiring trombonist I couldn't agree with @KSK's general principle and specific example more. I keep one trombone at home and one in the office (yes, really) so I can practice whenever I have a spare few minutes. In the six years I've been working on it, I've gone from very basic can-sort-of-make-a-note to performing on stage, under lights, with a few different bands. I practice my instrument a heck of a lot more than my kids practice theirs, and believe me I do remark on that when they wonder why they're not first chair in wind ensemble I suppose I'm learning wri
  11. Awww, thanks @Angel-125! If only I'd had these parts last year, Wernher's Fliegenstrudel might have looked quite a bit different
  12. I read through it... and I'm sorry, it's hard to tell you much since there really isn't much connecting the narrative to actually tell a story. It's a mash-up, like your sig says: you take some elements from Kerbfleet (the spelling of Captin, a fourth wall breach...) some elements from Emiko (which is far, far from over...) some elements from Duna Attacks and I can't tell where else. Well, it takes more than borrowing a few memes to make a story. The reason those elements from my work and @Just Jim's resonated with you are because they are from carefully constructed narratives that drew y
  13. I'll stay (mostly) dead and let the readers analyze this, but yes @greenTurtle1134 you make an excellent point. I think most would agree this probably wouldn't have worked for any other Kerbulans we've met. So, why did it work on these two? Kerbulans have consistently been motivated by exactly one thing: fear. Fear of the agonizer, fear of assassination--I think it was Kenlie who observed that the more murdery a Kerbulans was, the more afraid they were of meeting someone even more murdery. Kurt and Melgee are extremely murdery, and extremely identical. Often we don't know where the
  14. I have to admit... me too... but hey here's something to read for the first time!
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