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Article Comments posted by GoSlash27
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6 minutes ago, Steel Dragon said:
So I did try the patch you offered (thank you for that) but all it did was accelerate the speed that the nose launched off the front as it exploded. Sorry
Fair enough. But my offer still stands. If you kick me a copy of the .craft file, I'll take a look at it and see if I can help you sort it out.
Best,
-Slashy -
14 minutes ago, Kram45 said:
Is anyone having landing gear (not sure about wheels) problems where as soon as the gear touches the surface the whole vessel blows up?
Kram45,
Yeah, that's one of the major bugs since 1.1 and the switch to Unity 5. Try this http://forum.kerbalspaceprogram.com/index.php?/topic/138567-112-basic-landing-gear-fixer/If that doesn't do it for you, kick me a copy of your .craft and I'll take a look at it.
Best,
-Slashy -
All,
I have posted a MM patch for the basic landing gear here:
http://forum.kerbalspaceprogram.com/index.php?/topic/138567-112-basic-landing-gear-fixer/
It should eliminate most of the problems.
Best,
-Slashy -
25 minutes ago, regex said:
Thanks, but I still have two copies of 1.1.
Well then "good luck with that". Seems you have nothing to complain about
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regex,
I still have a copy of the original .cfg settings. If you're *very* nice to me, I might give them to you. Whether or not they actually *work* is your problem
-Slashy
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2 hours ago, regex said:
Suspension settings for the early landing gear (LY-01 and LY-05) are far too soft and should be tightened up to 1.1 levels. Just because people can't land a plane softly doesn't mean the rest of us should have to suffer through marshmallow landing gear wibbling the plane around on take-off.
regex,
The early gear suspensions weren't softened up for noob players, they were softened up to kill the terrain collision kraken that plagued 1.1.0. Tight springs and dampers were causing phantom oscillations that would cause the gear to do all sorts of goofy stuff. Now that the root cause has been eliminated (or rather *if*), we should be able to tighten the gear back up again.
Best,
-Slashy -
I would've gladly pitched in on this project because it's a great idea, but alas... I got my copy through the store
Apologies,
-Slashy
Who needs a level runway anyway?
in Developer Articles
Posted
Agreed. While my early career planes can cope with takeoffs (they have excellent rough field capability and low speed handling), I still don't land on the runway when I return.
Moreover, there is no reason to have such a lumpy runway. At the very least, it should have a short, narrow, unlit section that is smooth.
Best,
-Slashy