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MerlinsMaster

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About MerlinsMaster

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    Spacecraft Engineer

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  1. I downloaded the version of Better Time Warp for 1.7.3 and that worked. I didn't find it until after I'd posted.
  2. I installed this, but I can't find the UI for it anywhere. I do have ClickThroughBlocker and ToolBarController installed. I'm running 1.7.3. Does the current version work for that?
  3. Ahh, good to know. Just saw a review of this and it looks great. Definitely going to have to try it. Thanks.
  4. So how well do those self-leveling base frames work? I'm concerned they might be kraken bait. Can anyone tell me what kind of luck they've had?
  5. Oh great. Thank you. I'll give that a try. Pity, though, I was trying to get away from using legs...sick of my bases hopping 5 meters into the air every time they load...
  6. Hey Nils, I'm playing with KPBS and Extraplanetary Launchpads. It seems KPBS has its own versions of every EL part, except for the survey station. Am I just missing it, or is there no part like that? If not, would you consider adding it to your wonderful mod?
  7. Sure. I'm not at home right now, but I'll get you a link later. Yes. That same exact thing is happening with me, so whatever you're experiencing must be the same issue.
  8. Yep, you're right. Turns out Ike was obstructing the signal. Thanks for the tip...
  9. I have a relay satellite orbiting Duna, which was supplying a signal to my surface base, and it suddenly lost any control. It has electric charge and nothing appears to be wrong with any of the components. Can anyone tell me what might be wrong?
  10. Try it with a craft that has a much higher part count. On my install, I could place struts and fuel lines just fine with a craft that had a small part count. Once I had a craft that had a lot of parts, I was no longer able to.
  11. Yes, you're right. I would bring in a subassembly that I had made, and before i place it I would use the rooting tool to select the docking port. I suspected that maybe that might have something to do with it, but I've frequently used that method on 1.7.3 and had no problems. In fact, I just went back to that install and tried replicating it, and the issue did not occur.
  12. Hey guys, I've spent the last two days thinking I was going crazy, but now I know that I am not. Here's a pic of a craft that I built: Isn't it pretty? Here's what it looked like after I left the SPH and returned to the SPH... It's as if it is the victim of a transporter accident... Is this a known bug? I'm running KSP 1.9.1.2788, with the most recent versions of both DLCs I'm using Windows 10 64bit Log file Craft file Save file
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