ThePerpetual
Members-
Posts
22 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by ThePerpetual
-
As far as I can tell, Eve will be far easier than anticipated because you can glide. Not to mention the fact that gliding means you can land directly on top of any one given spot. Add to that that Eve is the highest scoring body...
-
Well well, I suppose one sentence really is all it takes to describe this mod, as opposed to some others.
-
okay? what is a PAW and what customization options are available?
-
KSP Challenge: Landing like Elon does!
ThePerpetual replied to Darth Badie's topic in KSP1 The Daily Kerbal
I'm kinda dissapointed in lack of Dragons thus far... I think I'll make one. -
KSP Challenge: Build and Fly a Space Shuttle!
ThePerpetual replied to Darth Badie's topic in KSP1 The Daily Kerbal
Dreamchaser-inspired entry: http://steamcommunity.com/sharedfiles/filedetails/?id=915476953 Can deliver 20 tons to LKO and a crew of 4, for a per-launch price of about 40 000 funds. Has docking capability and fuel cells for electricity. The orbiter's wings are squat, and provide a glide ratio of(at best) 3/1. This necessitates the addition of 4 Juno jet engines for assistance on landing(though the engines cannot provide level flight on their own). The reason for this design is to lessen the wing area necessary on the booster stage for stability purposes, thus reducing the per-launch cost and lowering risk of launch failure. Similarly, the vehicle lacks a rudder and tailplane. If the mission requires it, this vehicle can deliver payloads to higher orbits through the use of a booster stage as part of the payload. This stage is then flown back to the orbiter and recovered. -
where are the devnotes? *glances at pitchfork*
-
Modding Monday: Historical Progression Tech Tree!
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
makes sense to me -
Modding Monday: Civilian Population 1.4!
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
They're back! yay! -
Devnotes Tuesday: A week after the release!
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
IKR -
Modding monday? Devnotes? where have they gone? *sharpens pitchfork*
-
I highly recommend Promii's Kerbal portraits for Fanwork Friday, just saying.
-
Modding Monday: KIS/KAS for 1.1 alpha testing!
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
guys, get the pitchforks. The devnotes are once again missing. -
Modding Monday: KIS/KAS for 1.1 alpha testing!
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
wow i'm early... looking forward to the devnotes though! -
Video Wednesday: Kerpollo 13 Animation Development
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
Video first, devnotes second? what? -
Modding Monday: Strategia - A Brand New Strategy System!
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
It's.. It's almost wednesday! Surely, that means Squad have been quite busy.. Anyway, looking greatly forward to the devnotes: wednesday edition III, I presume. -
This is going straight to my desktop.
-
Oh yes, oh yes I back this idea.
-
Snowballs on Eeloo..
-
Seems more like a lander to me.. but where are the parachutes? surely those A.I.R.B.R.A.K.E.S won't be enough..
-
Devnote Tuesday: Forums, letters and development
ThePerpetual replied to SQUAD's topic in KSP1 The Daily Kerbal
why? -
Oh dear, it seems the forum conversion has taken it's toll on this post..
-
fighter plane challenge: build a working jet plane(weapons optional), and aim to destroy a jumbo orange fuel tank. be careful though, if your plane is destroyed, you have to start over(revert to launch). the first person to destroy the target, and safely land on the runway(in terms of spent time), wins!