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jazzman13

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    Bottle Rocketeer
  1. Meridius, would you mind posting a MM .cfg for what you copied?
  2. No worries! You're doing this on your own goodwill and all we can do is thank you for it!
  3. The unlock order in career mode doesn't make the most sense... I was unlocking the 3.75m RCS tank at the same time as some of my 1.25m tanks! Just a heads up for you!
  4. Would you be willing to do that sometime? Take your time, seriously, but with the popularity of SpaceX it'd be something I (and I'm sure many others) would love to have to play with.
  5. Chris, quick question. How hard would it be to write a ModuleManager file for LazTek's SpaceX Mod Pack?
  6. I'm having the same problem as mentioned earlier in this thread - loading freezes on the docking ports with realchute.dll installed, loading progresses fine without it. Also receiving an error that RealChutes is incompatible with Unity. Anyone had issues with this/found a solution? Both are the newest installs, about to do a search if it's another mod causing the problem. EDIT: you need more than just the .dll... I had it narrowed down to the dll, plugin data, materials, settings and sounds, may be able to cut out more than that. Might not hurt to update the head post to reflect that when you get a chance, sumghai. Hope your schoolwork is going/has went well!
  7. I'm not using open GL and the new release of ATM dropped my usage about .5Gb. So thank you!
  8. I know it's not part count or physics, but you do raise a good point about stock flame effects. I'll just cut the aero FX as low as it'll go, because after one day this mod already has me hooked.
  9. I may sound whiny, but is reducing the poly count for the bay doors a priority in the future? Recently installed and I love this mod so much, but the lag I get on ascent/descent is painful to say the least.
  10. Just uninstalled Better Atmospheres to reduce some load times for testing, Aggressive ATM uses .2 Gb more RAM than no ATM. About to reinstall BA and test again
  11. I'm getting flag duplication and texture duplication when I open the debug menu. No wonder my game has been crashing, even on aggressive. Any timeframe for a fix?
  12. I vote combined xenon/electric charge. With liquid fuel, LFO, monoprop and ion supplies, you cover all the bases for stock. Solid fuel storage wouldn't work IRL so it would feel weird to have it in here.
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