Canis Dirus Leidy

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About Canis Dirus Leidy

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    Bottle Rocketeer

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  • Location West Siberia
  1. [1.3.1] Stock Visual Terrain [v2.0.8]

    Found a small bug. Wrong case in Sun's corona filenames (this and this lines in Sun.cfg).
  2. [1.3] Real Fuels v12.2.3 July 30

    The problem has disappeared, RFStockalike again started to work fine with TAC LS.
  3. [1.3] Real Fuels v12.2.3 July 30

    Problem is that something broke dawn after 12.2.2/12.2.3. As a result new (12.2.4/12.3.1) RF updates tanks during loading or placement, but TAC LS conversion patch in RFStockalike don't work (TAC LS is a same v0.13.0 for both screenshots): (left screenshot RF v12.2.2, right RF v12.2.4) Player.log and ModuleManger cache for test runs: RF 12.2.2/TAC LS 0.13.0 (KSP 1.2.2) RF 12.2.4/TAC LS 0.13.0 (KSP 1.2.2, broken tank conversion for TAC LS) RF 12.2.3/TAC LS 0.13.5 (KSP 1.3) RF 12.3.1/TAC LS 0.13.5 (KSP 1.3, broken tank conversion for TAC LS)
  4. [1.3] Real Fuels v12.2.3 July 30

    It was about clean KSP install (RealFuels, Module Manager, engine configs and nothing more). About adding TAC LS to this was in post-post-scriptum ("TAC LS (v0.13.0)/RealFuels/RFStockalike combo in KSP 1.2.2 don't work either").
  5. [1.3] Real Fuels v12.2.3 July 30

    I make some launches with older versions of RF for KSP 1.2.2. Results: RF v1.2.1 - all works with or without TAC LS. RF v1.2.2 - empty pod tanks, but at least RFStockalike creates them. RF v1.2.4 - something broke. Code for TAC tank conversion in RFStockalike just not work.
  6. [1.3] Real Fuels v12.2.3 July 30

    Problem isn't in the life support resources, but monopropellant/hydrazine conversion: P.S. Tried luck with clean KSP 1.2.2 install (just RealFuels 1.2.2.4/Module Manager 2.7.6 and RFStockalike engines configs) - all works like a charm. Almost same config (RealFuels 1.2.3/ModuleManager 2.8.1 or 2.8.0) with KSP 1.3 - empty tanks in pods and SRBs. P.P.S. TAC LS (v0.13.0)/RealFuels/RFStockalike combo in KSP 1.2.2 don't work either. Same problem with non-existing tanks for monopropellant.
  7. [1.3] Real Fuels v12.2.3 July 30

    No. It's just drop monopropellant instead of converting it to hydrazine. Judging by ModuleManager's config cache it's just not see TAC-LS fuel tanks: MODULE { name = ModuleFuelTanks type = LifeSupportAll basemass = -1 volume = 3.549 } And this config don't work too. It's create empty fuel tank, but don't fill it: P.S. I also found that RF don't touch fuel tanks when loading saved ships. Don't know is it bug or feature:
  8. [1.3] Real Fuels v12.2.3 July 30

    Current version (12.2.3) don't remove (automatically) stock resources from fuel tanks. Just add empty volume: Tried on clean (just RF/Solver Engines and Kerbal Engineer) 1.3.0 install. Logs don't show anything suspicious.
  9. KScale64 v1.2.2 16th April 2017

    It's just a bunch of patches for Kopernicus/SigmaDimensions configs. The only thing that's required is to take new patches (was posted somewhere in this thread) for atmosphere reentry heating.
  10. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    Preliminary support for ProbesPlus engines: https://github.com/canisdirusleidy/RFStockalike/blob/master/GameData/RealFuels-Stockalike/Stockalike_ProbesPlus.cfg Current issues: Can't completely remove mod's own upgrades: they remain visible in TechTree despite at all !PARTUPGRADE in cfg. Not sure about RCS propellants. Maybe need to add something else to MMH/UDMH+NTO and Hydrazine. Main thruster and RCS combination parts. Not sure I did all right.
  11. What the heck is "napthyl"?

    TL&DR: Mixture of hydrocarbons (naphthenes, isoparaffines, monocyclic aromatics) plus antioxidant additive: P.S. Source from Google Books.
  12. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    More correct (I hope) plumes configs for Squad engines, second try. Currently not compatible with Ven's "Stock part revamp" due to different sizes of revamped parts. Plus quick fix for AJE plumes (prevent plume configs interference if you not use AJE) and RealFuels config for RT-5 "Flea".
  13. designing a LEO rocket for a payload

    Simplest variant is shown on Atomic Rockets.
  14. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    Well, in case of RealPlume configs problem is what patches in AJE.cfg don't check AJE availability. So just add NEEDS[AJE] to them (and NEEDS[!AJE] to "stock" plumes) looks enough.
  15. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    I have found that many plumes misaligned and wrongly scaled (see, for example, much-suffering LV-909). So there is alternative exhaust configs (at least) for stock engines: Squad.cfg and AJE.cfg(Some duct tape needed to prevent messing with Squad.cfg jet engines plumes). P.S Don't make pull request due to 1)can't be sure that everything properly scaled and aligned (especially for hydrolox pale plumes) 2)current RealPlume version don't have prefab for methane engines, so I use hydrolox plume as quick and dirty solution 3)plume configs for AJE currently mess with other stock jets plumes, but I didn't dig deep.