Canis Dirus Leidy

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About Canis Dirus Leidy

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    Bottle Rocketeer

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  • Location West Siberia
  1. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    You mean "VenVen's stock revamp" or some other mod?
  2. Small question about video card upgrade. With my current budget the local store offer a little choice between RX560 and 1050Ti based videocards. Which of the three options should I prefer for Linux-based machine (CPU: i5-3470; Motherboard: P8B75-V with (currently) 8GB RAM; PSU: 450W): RX560/4GB VRAM 1050Ti/2GB VRAM (same price as 1) 1050TI/4GB VRAM (costs about $50 more)
  3. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    Replace AJE.cfg in your GameData/RealPlume-RFStockalike catalog with corrected file (to which I give the link). Or just search "thrust_transform" in AJE.cfg and replace it with "thrustTransform" (without quotes).
  4. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    By the way. I make some work to reshape engines effects. Current changes: Rework stock engines plumes/flares, so they remain aligned (at least I hope for it) with engines nozzles regardless of whether Ven's Stock Revamp installed or not. Rework plumes for Stock Revamp engines (see "Current problem" below). Add missing engine config for Squad's RT-5 "Flea" SRB. Update engine configs for Stock Revamp engines. Fix errors and slightly polish plumes configuration for AJE. Currently unresolved problem: RealPlume prefabbed plumes give weird results for RE-D7 (from Stock Revamp) due to simultaneous use of nozzles with different size:
  5. Stockalike RF Engine Configs v3.2.3 [8/23/17][RF v12]

    This is due to typo in AJE configs (doubled "m" in "Emissive"). Missing plume is due to error in RealPlumes config. Here is corrected version.
  6. Техническая Поддержка

    Парочка вопросов про локализацию (1.3.1/Linux/64 bit, свежеустановленная без всяких модов): 1. Можно ли как-то заставить игру понимать русский язык при вводе с клавиатуры? Уже существующие русские буквы показывает нормально, но при попытке ввести какое-либо название (новой игры в главном меню или аппарата в VAB/SPH) игра попросту перестаёт реагировать на нажатия клавиш при переключении на русскую раскладку. 2. Можно ли запустить игру с поддержкой русского, но чтобы интерфейс (и описания) оставались на английском языке?
  7. [1.3.1] Stock Visual Terrain [v2.0.8]

    Found a small bug. Wrong case in Sun's corona filenames (this and this lines in Sun.cfg).
  8. [1.3] Real Fuels v12.2.3 July 30

    The problem has disappeared, RFStockalike again started to work fine with TAC LS.
  9. [1.3] Real Fuels v12.2.3 July 30

    Problem is that something broke dawn after 12.2.2/12.2.3. As a result new (12.2.4/12.3.1) RF updates tanks during loading or placement, but TAC LS conversion patch in RFStockalike don't work (TAC LS is a same v0.13.0 for both screenshots): (left screenshot RF v12.2.2, right RF v12.2.4) Player.log and ModuleManger cache for test runs: RF 12.2.2/TAC LS 0.13.0 (KSP 1.2.2) RF 12.2.4/TAC LS 0.13.0 (KSP 1.2.2, broken tank conversion for TAC LS) RF 12.2.3/TAC LS 0.13.5 (KSP 1.3) RF 12.3.1/TAC LS 0.13.5 (KSP 1.3, broken tank conversion for TAC LS)
  10. [1.3] Real Fuels v12.2.3 July 30

    It was about clean KSP install (RealFuels, Module Manager, engine configs and nothing more). About adding TAC LS to this was in post-post-scriptum ("TAC LS (v0.13.0)/RealFuels/RFStockalike combo in KSP 1.2.2 don't work either").
  11. [1.3] Real Fuels v12.2.3 July 30

    I make some launches with older versions of RF for KSP 1.2.2. Results: RF v1.2.1 - all works with or without TAC LS. RF v1.2.2 - empty pod tanks, but at least RFStockalike creates them. RF v1.2.4 - something broke. Code for TAC tank conversion in RFStockalike just not work.
  12. [1.3] Real Fuels v12.2.3 July 30

    Problem isn't in the life support resources, but monopropellant/hydrazine conversion: P.S. Tried luck with clean KSP 1.2.2 install (just RealFuels 1.2.2.4/Module Manager 2.7.6 and RFStockalike engines configs) - all works like a charm. Almost same config (RealFuels 1.2.3/ModuleManager 2.8.1 or 2.8.0) with KSP 1.3 - empty tanks in pods and SRBs. P.P.S. TAC LS (v0.13.0)/RealFuels/RFStockalike combo in KSP 1.2.2 don't work either. Same problem with non-existing tanks for monopropellant.
  13. [1.3] Real Fuels v12.2.3 July 30

    No. It's just drop monopropellant instead of converting it to hydrazine. Judging by ModuleManager's config cache it's just not see TAC-LS fuel tanks: MODULE { name = ModuleFuelTanks type = LifeSupportAll basemass = -1 volume = 3.549 } And this config don't work too. It's create empty fuel tank, but don't fill it: P.S. I also found that RF don't touch fuel tanks when loading saved ships. Don't know is it bug or feature:
  14. [1.3] Real Fuels v12.2.3 July 30

    Current version (12.2.3) don't remove (automatically) stock resources from fuel tanks. Just add empty volume: Tried on clean (just RF/Solver Engines and Kerbal Engineer) 1.3.0 install. Logs don't show anything suspicious.
  15. KScale64 v1.2.2 16th April 2017

    It's just a bunch of patches for Kopernicus/SigmaDimensions configs. The only thing that's required is to take new patches (was posted somewhere in this thread) for atmosphere reentry heating.