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About ZewelVonLelek

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  1. Lava propulsion? I smell Yuuzhan Vong... (awesome, by the way )
  2. Sorry for being absolutely off-topic, but kudos (and, by the God-Emperor of Mankind, Exterminatus in His name) for tags attached to this topic.
  3. Greetings @K.Yeon, thanks for this awesome mod. I have to ask though, are you planning more K parts (both standalone fuselage and top-mounted for KH combo)? Cargo bay, service bay or cockpit might come handy.
  4. Hi @Konnor it is awesome to see this mod still running. Is there any chance of those parts happening? I've been thinking about adapters myself (S2 to 1.25m or Mk2) so yeah, maybe I'll try that. It is a way to minimize part count, even if by mere 1 part. Can't promise, though. Smaller cargo bays seem relatively easy to pull off without additional textures, so also possible. As for decoupler  not sure; i'd need to find an appropriate texture in the pack; there is a 1.25m decoupler IIRC, but it will probably end up too stretched if I reuse it for S2
  5. Had the same problem with B9 lights... I wonder if it is a stock problem, too...
  6. @Nils277 this mod is absolutely awesome, especially the flexible joints and the whole design of the rovers If I may make a few suggestions, though, would it be possible to have frontal versions of some tail pieces (the tank, cargo ramp, airlock) maybe through mesh variant or texture switch, or maybe an interesting combination of functions in some parts (passable fuel tank with lower capacity, roof storage, airlock/fuel tank, airlock/RemoteControl front piece, drill, cargo bay with doors to the roof, deployable support legs from side wedge or dettachable passable bellowed joint)?
  7. @hoojiwanaAny chance of this becoming an optional, standalone pack, too?
  8. Curiously, it was kind of hard for me to find the EVA loading post, as kraken probably messed up with things during the forum reorganisation... here should be the new one: http://forum.kerbalspaceprogram.com/index.php?/topic/23304-10vanguard-technologies-eva-parachutes-still-works/&do=findComment&comment=437400
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