micha

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About micha

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    Sr. Spacecraft Engineer

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  1. Send me a PR As long as it doesn't break things for non-Kerbalism players I'll merge it in.
  2. Hey @Kaboose, Interestingly the last official release still works with KSP1.8+ despite being compiled for KSP1.7. Just goes to show that things don't always need recompiling.. I have updated the projects, but then got stuck in some rework and haven't really had time to progress to making a release. I really need to set aside some time for this! At the very least making a beta release. As for the GitHub downloads, yes, you can just download "OrbitalStationScience" which does not require KIS - only KEES does. On GitHub the 3 main components are stand-alone, so people can mix-n-match. I am considering splitting the mod up again into its 3 main components on CKAN too since Kemini and KEES are pretty much feature-complete and rarely need any updates, whereas OSS still has a lot of work in the pipeline. N3h3mia did that before (on my suggestion) but because the plugin remained a shared component every change to the source code meant releasing an updated version of all the mods anyway. I'm now thinking of truly splitting them apart, even though it will mean some duplication of code between the 3 mods.
  3. Thanks for the recommendation NEOS does, rather surprisingly, work in 1.9.x, and I have a WIP up on GitHub which has been compiled with 1.8. I just need to put aside some more time to work on it. The requirement on KIS is only for the "KEES" part of it. You can download the Orbital Science bit separately from GitHub rather than the whole package. And I've been considering breaking NEOS up again into the 3 main sections as @N3h3mia did at one stage, but this time without the interdependencies. Kemini and KEES are pretty much feature-complete and rarely need any tweaking these days, but Orbital Science still needs major work. But because they all use more or less the same engine, any tweak to any one of them requires a release of all of them.
  4. That's odd - the version file marks Corvus_CF compatible up to 1.9.99. Ah, but CKAN uses Spacedock for the metadata. Let me update it (Spacedock can't be told that a mod is compatible with future versions of KSP). I might change that... Should be good as soon as CKAN updates.
  5. Connected Living Space und Ship Manifest sind jetzt (bald) auf Deutsch uebersetzt.
  6. Awesome, and yes I saw the email notification! Sorry for not replying earlier, but I'm in GMT+9 currently. Will review and merge later today, thank you so much @knifelight!
  7. And it's on CKAN now - I was waiting a few fays to give the keenest people a chance to download manually, install, and test it first before letting it loose on everybody. Hence also the (about to be removed) warning on the download link..
  8. If anybody is interested in having this mod in another language, I'd love some help with translations! I just opened a request in the Addon Localisation thread:
  9. [EDITED] - changed to be a meta-post for all the mods I maintain. Hi, I'd love some more translations for the following mods. If anybody is keen, please post in the actual forum threads for each mod so that people don't work on the same language.. Corvus CF Done: [Deutsch] Remaining: [Русский] [Español] [中文] [日本語] [Português] [Italiano] [Français] GitHub: Please see the feature/localisation Branch for current localisation work. Effort: ~23 lines / 400 words Kerbal Dust EXperiment Done: [Deutsch] Remaining: [Русский] [Español] [中文] [日本語] [Português] [Italiano] [Français] GitHub: Please see the feature/localisation Branch for current localisation work. Effort: ~100 lines / 800 words (mostly the science results strings; base mod is ~50 words) Connected Living Space Done: [Русский] [Español] [中文] [Deutsch] [Italiano] Remaining: [日本語] [Português] [Français] GitHub: Please see the features/localisation branch for translation work. Effort: ~37 lines / 150 words Ship Manifest Done: [Español] [Deutsch] Remaining: [Русский] [中文] [日本語] [Português] [Italiano] [Français] GitHub: Please see the features/localisation branch for translation work. Effort: ~350 lines / 3000 words
  10. So I just merged in a pull request from someone into a GitHub repo, and at first it all showed up as expected - the commits from the other author, and the merge commit. Keeping a nice history in the git repository. But now the commits from the other author have disappeared and my repo is only showing the final merge commit. I'm very unhappy about this as it removes the contribution from the other author from the commit log. It seems that this is standard practise for GitHub as my own pull requests into other repos have similarly lost "my" commits (I wasn't sure whether the other authors did something on purpose to do that or not). Does anyone know if there is any way to force GitHub to keep the individual commits from the other authors in the git history? I've tried searching online but haven't found anything relevant. ----- EDIT: hmm, so looking through the web history, the commits are showing up. And using "git log" they also show up. But they're not showing up in "Git Extensions" anymore, and I can't find a setting to show them again. So looks like it's an oddity in Git Extensions rather than GitHub... Move along, nothing to see here after all. ---- EDIT2: Git Extensions now has a "Show First Parents" option in the View menu, with a hot-key combination. Looks like I might have accidentally triggered that.
  11. Hey CP, awesome! Guess the email reached you then I'll close my repo and update the official one; much neater. Also, if you can add me to the Spacedock project that'd be great! Thanks for popping by
  12. So it's taken a bit longer since I discovered this mod has a (soft) dependency on ShipManifest ConnectedLivingSpaces, which is also maintained by @Papa_Joe! So I've gone ahead and taken that on as well... I've finally made a new thread as well as an initial release. Please see the new SM thread here: @MODS: Please lock this thread to further comments.
  13. So I know I didn't give much notice here but I think most things were already discussed in the ShipManifest thread. I've gone ahead and made a new thread as well as an initial release. Please see the new CLS thread here: @MODS: Please lock this thread to further comments.