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stildawn

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    Rocketeer

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  1. Nah I think its just that for some reason they extended the no warp thing out to 1000kms for Jool only or something.
  2. Hmm I'll check again I'm sure I was out more than 1000 though Nope just checked it's below 1000 that causes it
  3. Then why can I still not warp when I'm out at 1000+ kms of Jool?
  4. Hi All So on my first ever Jool mission (which looks to be a catastrophic failure as it looks like I grossly underestimated the amount of fuel required). I'm trying to aerobrake (which is much harder now that atmospheres make your rockets blow up) in Jool to bring my Ap down etc. But every time I aerobrake, the game seems to think I'm under acceleration or something, and I can't warp anymore, the only way around it so far is to quick save (as normal saving doesnt work), then go out of the game, back in, then go to the space center, watch my Jool rocket, and use warp there, then when I need to do a burn or something, click "Fly" going back to the rocket, do the burn, then rinse and repeat? Whats going on?
  5. Hi All Seeing as the Nuke only uses Liquid Fuel and not Oxidiser is there any specific tanks for LF only? Or a way to set up a rocket to use Nuke engines by not carrying about useless Oxidiser? Cheers
  6. What are these fairings people are talking about? Where do I find them? It would be better I think if the heat shields were slightly more wider at each size point, so that they actually create a "shadow" for externally mounted parts to hide in. In regards to the parachute, I just activate them manually now, it seems that the staging thing some parts just don't stage right randomly.
  7. Ah ok, so how does one do that? Just wait until the AN/DN is over the Space Center then launch? Is there some way Mechjeb can do this as it sounds complicated as.
  8. Thanks for the tips adjusting the accent path plus limiting acceleration etc seems to have done the trick on regards to the flips. Still can't figure out the inclination thing though never seems to match what the missions want me to do.
  9. Hi all Firstly thanks again for the awesome mod. Used it back in. 24 and again now that I'm back into KSP after the 1.0 release. So anyway I don't know if the issue I'm having is a bug with the mod or just the new game version etc but basically I have a rocket that works and is stable when I fly it myself, however when using mechjeb accent pilot, well for some reason it does a flip (a complete flip) when it starts the turn (gravity turn? The first turn right after just accelerating upwards). What is more odd though is that more often than not after its random complete flip it settles back on course and continues on as if nothing has happened. Sometimes it will do two flips then go back on course, and very rarely it will just flip uncontrollably until I revert back to launch pad. It's an epic waste of fuel these flips, and often messes up the circle burn as well because of it. So any ideas on what's going on? I find it very odd that this happens randomly even when I'm using the same rocket each time (in this case my standard mun lander rocket). Also the inclination thing seems very odd, I took some "put satellite on this orbit" missions, set the correct inclination in mechjeb, but the resultant orbit is wildly different to the goals orbit, often times the opposite. I had tried doing a bunch of maths to figure it out but no luck. Anyway cheers for any help with this, can provide rocket to test etc if required but I might just be doing something wrong. Edit: just read that others are having issues also, although they mention losing control, my issue is hardly losing control the flips look perfect as in that they are done on purpose and the fact that it seems to easily put the rocket right again 9 out of 10 times seems odd to me.
  10. Yeah it was just the Stayputnik, I changed to the hex ones and its been fine.
  11. Man this is hard now lol Sorted the heat shield problem but now I have two more: 1. With the side mounted parachutes, one of them I get this message when deploying: "Cannot deploy while stowed" and it wont open 2. I'm trying to get the Stayputnik into polar orbit, but the thing just explodes all the time the log says overheating, but its ages away from any engines? I have even tried putting a heat shield in between but nothing works?
  12. Wait buildings are destroyable? Crap better take extra care with the stuff I dump off then???
  13. I found the same thing, went from .24 to 1.0 haha and its super different. Loving it though.
  14. You guys must be super quick with the mouse to be able to actively monitor parts with them lol.
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