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Everything posted by zhenya721
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If you press the button ALT+F12 then will be "debug toolbar" which is a cheat. I want it either removed or made the game mode, when start a new game and you have locked this feature (alt+12). So as not to be tempted to use it)) +for the use of such "hardcore mode", we can give achievement on steam. While some may just create one game with hardcore mode to reach and remove it. OK, so be it)) In another way, can do so if a person uses the "debug toolbar" player gets achievement (example roguery or something) But if a person wants to use the debug toolbar - he always can be done either in sandbox mode, or in a career but not in the usual hardcore mode. I think it is very reasonable. Also may be protected from changing file "persistnet.sfs", because a person can change the hardcore mode to normal, and not only that. Many will say to me: why don't you just use "debug toolbar" in order to make the game harder? I will answer: I can not use it. But at the same time, many players who achieve the same results as I, use the "debug toolbar". I mean, I spend effort, tense but other players freebies)) I have nothing against, let it be easier for them to play) But, don't misunderstand me, I just want to receive any "bonuses" for my effort.
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More KSC complex
zhenya721 replied to PortalLand's topic in KSP1 Suggestions & Development Discussion
For example, in real life on the planet Mars has dust that falls anywhere, can get into the small gap. In KSP can do that will still suit is very tight, so that dust does not penetrate. True for this on some planets you need to add a fine dust) -
random characteristics of the planets
zhenya721 replied to zhenya721's topic in KSP1 Suggestions & Development Discussion
in thread "Already Suggested List" and "What not to suggest?" nothing is said about it -
Hardcore mode with no saves
zhenya721 replied to Crusher8000's topic in KSP1 Suggestions & Development Discussion
I wonder if I want to play 10 - 15 hours in total. You need to play without a break? because there is no save. lol As I have said, it is better to do just hardcore modes but with saves -
Sciences (plural)
zhenya721 replied to Winter Man's topic in KSP1 Suggestions & Development Discussion
when introduce "Monetary system", might add type "economy")) -
Newcomer gamer, who begin play KSP often go internet to find out information about the game, in particular on the planet. Its like small cheats)) For example here is written about the planet EVE http://wiki.kerbalspaceprogram.com/wiki/Eve Can see density, surface gravity, Atmosphere(Oxygen) present and atmospheric pressure, and many other features. I suggest to add more randomness. So interesting to play. For example you the unknown beforehand what awaits you on the planet, and it gradually learn. Necessary to fly to the planet's orbit, in order to understand what was on the characteristics... It's space, its endless exploration)) When creating the game in career mode, randomly given characteristics planet. Well, just let them be the same as now, but with a few changes. And with each new game in a career chosen other unique technical features. for example Density 85 220.698 kg/m3 Atmospheric Pressure 506.625 kPa
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Monorail to lift up into space
zhenya721 posted a topic in KSP1 Suggestions & Development Discussion
At the forum already as that proposed to establish a railroad. But I mean a monorail for to start blast off spacecraft. Now have the opportunity to attach to the spaceship, the wheels on the road to disperse. When the game develops more, will "Monetary system" and buy buildings for example)) can be buy a monorail. I was inspired by the idea, through the example "History channel ancient aliens". It was shown here that: -
Hardcore mode with no saves
zhenya721 replied to Crusher8000's topic in KSP1 Suggestions & Development Discussion
Saving the best to leave, but may remove cheat! so as not to expose buskonechnoe fuel or a lot of experience points. In other words I am for hardcore mode))