Threezool
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Bottle Rocketeer
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Did some testing and mostly it was working perfectly. Now i can have different save files with different plugins active and play out different scenarios, add on top of that the 0.25 release where even more configurations can be done to save files! Maybe now when Squad added a difficulty menu in the game creation screen you might be able to integrate a tab where mod-selection is placed for better control when starting a new game. Also grouping the addons selection to have a better overview of the different parts of a addon you can turn on and off that you have to click to expand. Saves space on the screen. =)
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Mod recommendations - parts and gameplay
Threezool replied to Threezool's topic in KSP1 Mods Discussions
Thanks every one for your replies and the list of mods i can try to see if they fit my play style. =) -
Hi! Been playing KSP now for a while and would like to expand on the content in the game with mods. The only restriction is that it needs to be close or on the same level as stock parts or game play. At the moment in use Kethane and like the added gameplay and would like other type of mods that work in the same way with out that it feels like I'm cheating while playing. So parts should only add diversity and not be overpowering compared to stock parts and gameplay. So I want as close to a stock game experience I can get with mods. Hopefully my description of what im looking for is not to unclear. So any suggestions for mods that's on-par with the stock game are areappreciated. =)