Joshyu
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Same thing for me here on 0.24 x64, it crashes with and without other mods. The crash happens when I load up a save game or start a new (sandbox) game. Loading all the other mods without KW works fine. Mod list: Aviation Lighs v3.6 Docking Port Alignment (v4.0) Kerbal Engineer Redux (v0.6.2.7) Enhanced NavBall FAR (v0.14.0.1) Infernal Robotics (v0.17) Kerbal Alarm Clock (v2.7.7.0) KSP Alternate Resource Panel (v2.4.0.0) RCS Build Aid (v0.4.6) Remote Tech (v1.4.0) SCANSAT (v6.1) This is with just KW active: Output_log.txt file here: justpaste.it/gbd6 error.log file here: justpaste.it/gbd8 This is with all mods active: Output_log.txt file here: justpaste.it/gbdg error.log file here: justpaste.it/gbdk Hope these logs help. If there's any additional information / testing anyone needs just let me know! KW is awesome, keep up the good work [Edit] After starting fresh a second time (guess the first one I wasn't fully awake) it seems the problem might be with the Alternate Resource Panel. Having that disabled now seems to allow KW to work at least so far (1 hour playtime). [Edit]
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[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
Joshyu replied to BigNose's topic in KSP1 Mod Releases
For me it's working just fine too (0.24 x64).- 799 replies
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For me it's working fine as well (0.24 x64).