Jump to content

SimonTheSkink

Members
  • Posts

    113
  • Joined

  • Last visited

Posts posted by SimonTheSkink

  1.   

    On 6/15/2022 at 7:27 PM, jlcarneiro said:

    Man, I didn't know @linuxgurugamer had adopted this mod (I still install mods manually, silly me!), it is INCREDIBLE! There are even microsats?! I haven't found them yet (I play career) but I'm looking forward to!

    THANKS!

    But... I think I may have found a glitch: since mod's version 1.9.1 (yeah, I was that behind) I had a ship with a Tapered Fairing (0.625m to 1.25m) set to "Wedge bracket" and with internal solar panels. The panels now are gone! They appear fine in the VAB but, when I reload the craft (even a simple one with only that part) the panels are gone and it doesn't matter if I toggle Solar Panels again, they only show up when I delete that part and select a new tapered fairing.

    Am I doing something wrong?

    I'm having the same issue as this individual was. Was there ever any resolution found for this?

  2. So I’ve been spending the past 2 weeks (maybe more) building a ship and trying to send it out to Eeloo. Between docking issues, VAB issues, struts auto rebuilding themself, loss of fuel during transfers, minute long freezes while landed on Eeloo, orbital inclination changes after reloading an autosave, and complete loss of trajectory line… my save file has finally bit the bullet. My last issues was I couldn’t make maneuver nodes, the game soft crashed, and I had to sign out of my computer because it wouldn’t close in task manager. Upon returning to the game there no option to load the save, as if I just started the game for the very first time.
     

    From my point of view, maybe something can be learned from my save file? Is there any interest from the development team to study my save files and perhaps glean some information? 
     

    **Update**
     

    It appears that deleting the last couple of quick saves has made the campaign file come back for me. Going to keep testing this for a while.

  3. I'm currently just checking out the surrounding planets to see what they are like. Granted I have not made much progress because I have been building an interplanetary ship with 9 XL Hydrogen tanks to fuel it. If I am going to have a grand tour of the solar system I want to do it in style.

    But yes sandbox mode is very boring and I avoided it for most of my time playing KSP1, while having the freedom to build whatever I want was nice I needed a reason to explore. Having challenges and limitations gave me something to strive for. Sandbox mode is mostly fun for people who just want to build pretty ships and not be limited in the parts selection or people who just want to see the planets and not have to put time into unlocking parts. I feel the game will truly begin to shine when science mode is unlocked with a tech tree, more parts, interstellar travel, colonies, multiplayer, and when a ton of mods come out (hopefully one for career mode).

  4. 3 hours ago, twich22 said:

    Yea. Major bummer. Such a lovely station too. Have you tried turning on unbreakable joints and unbreakable parts, and going into time warp, and then undocking during time warp?

    I got it to work. Even though it said the ship was destroyed it really didn’t? Jumped back to KSC and back to the ship and it was fine but kinda stuck. Used time warp and it slowly separated until I was finally free. I wanted to add 9 total tanks to this ship but I will settle for 3. Welp, off to Eeloo. 

  5. 22 minutes ago, twich22 said:

    Yea. Major bummer. Such a lovely station too. Have you tried turning on unbreakable joints and unbreakable parts, and going into time warp, and then undocking during time warp?

    It’s worth a shot. I’ll give it a try.

  6. Here you can see first hand with what I am dealing with. I've been trying to attach these large spherical tanks in orbit and the vessel I am doing this with has merged it's struts with the main vessel I am working on. If I try to disconnect from the ship in any way, the whole ship destroys itself. Until this is patched, I'm essentially unable to continue my playthrough with this ship.

     

    Untitled.png

     

  7. On 3/21/2023 at 7:14 AM, twich22 said:

    Merging craft with struts on them might change the 'destination' nodes for all the struts on the merged craft. For example, if you have a assembly with 4 x radially attached fuel tanks and struts attached in 4x symmetry mode to these fuel tanks, and then you merge this assembly into another craft and place it, and then merge the same assembly AGAIN and place it elsewhere on the craft, you will find either immediately or as soon as you launch that all struts are now attaching to the first merged version of the assembly regardless of distance between the two attachment nodes.

    This one has been the bane of my existence.  I keep trying to assemble parts in orbit and the disconnected struts try to "reconnect" to other struts on the main vessel. It's really bizarre and aggravating, since it causes my ship to explode if I try to detach now.

  8. 19 hours ago, B15hop said:

    Sorry man, I feel your pain. When you try to open the save file folders in app data do you also get a windows security warning? Just curious. I turned off DEP. data execution prevention. Idk, may of been messing with the save file, blocking windows access to it. Haven’t had a chance to fully test it. May or may not help. Running as admin now also.

    And I’m saving multiple backups of the whole ksp2 folder in app data to see if it helps. Who knows..

    If you are referring to "AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Saves\SinglePlayer\InsertSaveFileNameHere" then no, I do not have any Windows Security warnings coming up.

    Idk, things are currently a mess. It's a bit better than it was before the patch but it still has a ways to go. I'm just hoping the devs pick up on this soon on the next patch coming up. Sorry, I feel your pain too in all this.

  9. Well I tried to make my ship just a bit different so I could get it into space and it worked! I finally got into space and defeated the VAB floor demon!... And then when I got into my stable orbit I realized the game deleted my main ship I was assembling in LKO.

    So yeah, I am not playing this game for a while. Saying I am frustrated is an understatement after hours of work flushed down the toilet.

  10. 1 hour ago, B15hop said:

    I've deleted those configs but if it happens again, I will. I was thinking the same thing. Maybe some specific parts could be responsible but I have been trying other parts as well.

    So far the only constant I see are large fuel tanks in the build similarities.

    That’s what was happening for me as well. I was using the super large spherical hydrogen tanks.

×
×
  • Create New...