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TheKutKu

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Everything posted by TheKutKu

  1. 3/10 saw you and your replicas
  2. I have made a mission to Minmus. I think that you should expend Minmus's SOI, because i find it unrealistic to be 20 km above a 60km asteroid with 0,5 m/s² gravity and still not in it's SOI Finally! I managed to orbit and land on it, but it was more like a docking (i had to kill my relative velocity and slowly burn toward it while in Jool Orbit, but at only 15 km above minmus! It was strange but fun!
  3. Hi! I would like to know if it is ok to launch a spacecraft in Low kerbin orbit to retrieve the crew when they come back?
  4. Do you play without reverts? Anyway, itis an awesome idea
  5. I keep trying, but without fairings, my rocket always flip after launch, even if i lower the center of lift behind the CoM
  6. ~400 h, yet, i have never done a manned Jool mission ( and i have never visitedmoho)
  7. I have this glitch: when i put the cfg and the model, no parts appear, but if i have only the cfg, it works fine (but without the part i wanted to add)
  8. Hi! I am working on the Vulkan rocket, it is my first ksp mod and i am learning, but i get good results, i will maybe post somes screenshots before the week end
  9. Other question: are the material in blender used in unity? Do i need to make an uv map?
  10. Hi! I would like to know if i can use unity 4.6.5 to make a mod, because the ksp modding tutorial says i have to install a 4.3 version
  11. Hi! i have a laptop, and i would like to use this mod, but my keyboard lacks the Home button, how do i activate the camera mod?
  12. no sorry, but it is very simple: mk1 linear cockpit with nose cone, 2 lf tanks, one medium (2.25t) 1.25 m lfo tank, tail fin for the core, 2 parts delta wings, 2 ailerons; and one rapier, a 2.25t 1.25 m Lfo tank and the new intake on each wings, I had to do some fuel tweaks though, I was short on oxydizer, and it easily survived reentry
  13. Actually I find it easier than before, using a small plane i made in 10 min with 3 rapiers I nearly got to orbit ( apoapsis a 65 km and peri at 30 ), and the old acceleration phase at 20-30km where you were trying to accelerate to orbital velocity is faster thanks to the new aero and engine buff, also, it seems the rapier is even better than the turbojet at high altitude high speed flights
  14. The linear RCS now has an utility! it has 2* the thrust of a basic rcs, and is also lighter, the rcs isn't massless anymore
  15. The faster we post, the quicker it will be released
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