

kari1393
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Kerbal visible throughout parts
kari1393 replied to jackdown's question in Technical Support (PC, modded installs)
Luckily, I installed my latest mods with some amount of time between them, so by tracking the download times, I was able to narrow it down. After removing DockingCameraKURS, the issue was solved. -
Kerbal visible throughout parts
kari1393 replied to jackdown's question in Technical Support (PC, modded installs)
Just chiming in, I get the same issue with all my kerbals in the following setup: -
Landed craft bounces on saved game load, KSP 1.3.1
kari1393 replied to Gordon Fecyk's question in Technical Support (PC, unmodded installs)
I noticed this issue too, after upgrading from 1.3.0 to 1.3.1. My Minmus mining rig that uses Mk2 landing legs became unusable, launching twice it's height upward on being loaded.- 67 replies
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- landing gear
- clipping
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[1.3.0] Mobile Frame System [MFS] (v0.3.3) [29.05.2017]
kari1393 replied to riocrokite's topic in Add-on Releases
Edit: Nvm, wrong thread. -
[1.3.0] Mobile Frame System [MFS] (v0.3.3) [29.05.2017]
kari1393 replied to riocrokite's topic in Add-on Releases
Cann you update this mod in ckan? The current version there is 0.1.0. -
Kethane Pack 0.9.2 - New cinematic trailer! - 1.0 compatibility update
kari1393 replied to Majiir's topic in Add-on Releases
Awesome, how did you get the converters to work? Kethane works fine for me with tawinha's fix for EL compatibility (unofficial 0.8.8.1), except for the converters. Everything in EL works. (24.2, 32-bit). EDIT: Okay, converters work, it was my foolish construction which caused the problem. Great mod, great fix!