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brohande

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    Curious George

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  1. Thank you LGG! I didn't expect such a quick response.. I am well aware on how many mods you maintain. I am grateful! That seems to have done the trick! If I cancel it from the debug menu will that allow it to regen?
  2. I am having the same issue. I have a contract to establish a GPS network on Minmus, but no orbits show up on the map view. How can I fix this?
  3. Is there a trick to getting the finish experiment option to appear? for instance, the retrograde kuarqs experiment.. I have a cyclotron, and a science lab with a scientist on board. I create all the kuarqs needed.. after that I should be able to click on the option to finish the experiment.. But for some reason, I do not get that option. Are there requirements to get the finish experiment option to appear that I may not be fulfilling? I have this issue with the creature comforts experiment as well. EDIT: I am going to ask this dumb question.. maybe this is my problem. Is it because I am using the clamp-o-tron construction docking ports from the MKS mod? Do I need to use normal docking ports just for this?
  4. I've been looking for documentation for this, and if there is some I apologize in advance. How do I translate the LAN from say 352 deg. to a format that I can input into MechJeb's Change Longitude of Ascending Node interface? It's asking for deg. min. sec. in a specific direction, but my contracts usually just say i.e. 352 deg. Thanks
  5. I have a dumb question.. I am using the construction Docking Ports to build a station.. in particular the Sr. ones. I seem to have issues from time to time with the modules wanting to repel each other instead of magnetizing like normal. The modules I am trying to dock together, have been docked successfully around kerbin.. but this second set that is around minmus is exhibiting this issue. Is there a way to fix / workaround this issue so I wouldn't have to rebuild the station from scratch? Or is this more of a game bug than a mod bug?
  6. Hey everyone, First off, I've been having a blast learning how to use the mod. I'm trying to build my minmus base using KIS/KAS to assemble the MKS Multitrusses together. When I try to attach to a ranger anchor multihub/node, it doesn't give me the doughnut connector if i use that node to attach to. There's just a gap there. Is that intentional? I can get the doughnut connector to show up correctly in the VAB, but it kinda defeats the purpose of assembling on site. The multitruss just doesn't look right when connected flush to the ranger anchor hub I'd appreciate any assistance you can provide.
  7. I apologize. Apparently I hadn't updated KSP in a few days and it caught the 1.3.1 update. I guess even though the CKAN section says good up to 1.3.9 it was still limiting me to 1.3.0 for updates. I just updated via steam and now CKAN is updating my mod list. Sorry to be a n00b user..
  8. I hate to ask, but will this newer version of USI Tools be updated on CKAN? Currently 0.9.3 is the newest there.
  9. maybe they were applauding the kaboom from the RUD?? I sure hope not!
  10. Maybe The Falcon wasn't listening to Elon shout... "When I says WOAH! I MEEEEEEEEEEANS WOAH!"
  11. i just tried to do it again.. to see if i could duplicate the error... and now its working.. i got nothing.. really don't.. RoverDude,... thanks for an awesome mod.. i've been going crazy with this issue, but everything else is great.. Now to get back to work building my minmus base!
  12. Yes.. I am currently running that version.. i updated it yesterday before I tried this. Is there still a conflict with NFE? I just looked again at my mod list, and saw that it was listed still in my gamedata folder.
  13. I posted this question previously in the main UKS thread. Didn't see this one to post in, and I apologize. I am running a sandbox save. I had a nuclear drum "fuel truck" docked to my station, and it was on a port right next to the reactor i was attempting to refuel. I EVAd a 5 star engineer, and brought him in between the reactor and the fuel drum. The only option i get when i right click on the drum, is disassemble part. Is there supposed to be a refuel option? I also tried while docked, the transfer fuel option. When I clicked the part to transfer to, it gave me an error. "No part selected, exiting transfer mode.." Can someone please tell me what I am doing wrong here? I am totally confused by the mechanic needed to refuel this reactor. I am assuming that the process is the same even if i am transferring fuel from drum to drum as well? Thanks for your assistance with this. I am really enjoying the mod, but if I can't figure out how to refuel nuclear reactors I don't know how I'd be able to support any deep space stations.
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