Zach9236
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Bottle Rocketeer
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[1.0.4] Contract Pack: ScanSat Lite 1.3 (23/08/15)
Zach9236 replied to severedsolo's topic in KSP1 Mod Releases
Ok, this is with just these mods installed: Contract Configurator Scansat Scansat Lite (contract pack) Modulemanager https://www.dropbox.com/s/al2z9y3mwqlm4y3/output_log.txt?dl=0 I played the game long enough to get the low-res scan of kerbin contract, took that, and went to the tracking station and got a similar null-ref error as my first post. -
[1.0.4] Contract Pack: ScanSat Lite 1.3 (23/08/15)
Zach9236 replied to severedsolo's topic in KSP1 Mod Releases
I'm getting this now with Contract Configurator 1.1.1: Exception occured while loading contract contract 'LoRes': System.NullReferenceException: Object reference not set to an instance of an object at ContractConfigurator.ConfiguredContract.OnLoad (.ConfigNode node) [0x00000] in <filename unknown>:0 -
Yeah I see.. it sometimes works and sometimes not -- but now there's no pattern to the hangs. Before it would work every time if I took out the 4 hover-fan engines. I do not use KSPI-E, but perhaps I have too many other mods (1725meg memory usage when it starts up though). Maybe module manager is getting confused, I have better success loading up KSP if I delete the cache every time.
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I'm sure you've already discovered and it will be fixed in the next version, but just in case ... I can't get any of the parts in ExpPack and FTT that require FireSpitter to load* up -- the version packaged with your mod or the updated one. * I mean it hangs on start up for each part that tries to load a Firespitter module and I have to disable those parts for the game to start.
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[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
Zach9236 replied to nightingale's topic in KSP1 Mod Releases
I've noticed that with 0.7.1 and 0.7.2 the kerbal will freeze [*] when planting a flag. The dialog to name the flag doesn't show up and any contracts that require a flag planted do not update. If I revert back to 0.7.0, flag planting works normally. [*] The right-click menu shows up and can be used, but the kerbal is paralyzed. The debug log is spammed with this message: [Exception]: NullReferenceException: Object reference not set to an instance of an object- 5,178 replies
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[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Zach9236 replied to DasPenguin85's topic in KSP1 Mod Releases
A suggestion for another part that would work great is a small RTG that fits in the racks. With remote tech 2, it's difficult to get enough batteries to last through the dark side of a lot of orbits. -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Zach9236 replied to cybutek's topic in KSP1 Mod Releases
I've just noticed a bug in the cost calculation for 1.0.8.1. Take a single part: a resource tank. Use tweakscale to increase the size, and reduce the resource in the tank. Then compare the price given by Kerbal Engineer and the price given by the game. -
[0.90.0] Fine Print vSTOCK'D - BETA RELEASE!!! (December 15)
Zach9236 replied to Arsonide's topic in KSP1 Mod Releases
I see your SAS is toggled on. To complete "put ... over at ... " style contracts I've had to toggle it off for a fair amount of time.