Spacepetscompany

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About Spacepetscompany

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    Sr. Spacecraft Engineer
  1. That was a horrible fail lads. Sorry for your troubles. Here is the correct link http://forum.kerbalspaceprogram.com/threads/114649-1-0-x-Kopernicus-Pre-Alpha-%280-0-9%29-June-15
  2. A bit of a look at some of the new assets I'm making for the next release of Kerbinside Textures are still very much so W.I.P., Models are subject to change.
  3. Capt, you may want to update the Kopernicus link in the OP to this: http://forum.kerbalspaceprogram.com/threads/114649-1-0-x-Kopernicus-Pre-Alpha-%280-0-9%29-June-15. As of now, it redirects to the old derelict thread.
  4. That looks quite nice actually. Looking forward t seeing these in my parts list .
  5. Any chance we'll ever get submarines from this pack through usage of a plugin?
  6. This mod, although not yet finished has perhaps the potential of FAR. This is easily the only major physics component missing from KSP to date, and we cannot let this amazing piece of code waste away on the 15th page. SAVE K-RADIATION!
  7. So what's the latest? Anything you can show us yet Valerian?
  8. Any chance of getting a MM config for the RTG to work with Nerteas new decay module?
  9. I'd like to propose a renaming, as previously suggested somewhere deep in one of NecroBones threads: Boing Aerospace. Seems slightly more interresting than "Kerbal Expolration Technologies" to me anyways.
  10. Oftentimes, plugins use different methods of achieving the same/similar effect. I'm aware of the functionality of these mods, but I need to hear from the author on the compatibility directly. Sorry to brush you off if that's how it comes across.
  11. I apologize if this has been asked before, but is this mod compatible with TestFlight?
  12. Just felt like it's been a while since I've posted anything on this thread and no, I'm not dead and yes, I am in fact working on Kerbinside. In that field, expect something from me relatively soon, and no, it's not another .cfg pack.