EndureChaos

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About EndureChaos

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    Curious George
  1. EndureChaos

    [1.7] CommNet Constellation v1.3.2 [16 April 2019]

    Yeah, I shouldn't have tried to figure it out at 3am. A simple test confirmed I'm getting the same results on stock comms. I'm still confused as to the drop, but it's not the mod. I'm just surprised I haven't noticed this before. Switching to the DTS-M1 brings it up to 100% on the first hop... but it does have 20x the range.. so... I checked whether it's a Direct vs Relay thing, but the RA-2 has the same result. Who knows, but I guess it's a topic for a different thread.
  2. EndureChaos

    [1.7] CommNet Constellation v1.3.2 [16 April 2019]

    Hi Guys, I was really excited when I saw this mod, I do like to have things organised. I installed, and sure enough, my network looked ridiculous on the defaults... whilst trying to clear it up I got into difficulties, so I tried to do some testing to get my head around the mechanics. (I used RT back in the day, so figured this would be fairly simple). However..... I created a new game, and launched (HyperEdited) 2 identical simple probes up. A single HG-5 antenna on each, sticking to Public frequency. The vessels are orbiting at 80k and 4,000k altitude. If someone could please explain (I'm sure I'm being dumb here), the higher probe has 100% signal when it has direct connection, but the moment it relays through the probe it drops to 2%... which is technically closer than the ground station was when it lost signal. https://ibb.co/d2u8WJ Once I crack this, I should be able to start clearing up my game. Thanks all. Hi Guys, I was really excited when I saw this mod, I do like to have things organised. I installed, and sure enough, my network looked ridiculous on the defaults... whilst trying to clear it up I got into difficulties, so I tried to do some testing to get my head around the mechanics. (I used RT back in the day, so figured this would be fairly simple). However..... I created a new game, and launched (HyperEdited) 2 identical simple probes up. A single HG-5 antenna on each, sticking to Public frequency. The vessels are orbiting at 80k and 4,000k altitude. If someone could please explain (I'm sure I'm being dumb here), the higher probe has 100% signal when it has direct connection, but the moment it relays through the probe it drops to 2%... which is technically closer than the ground station was when it lost signal. https://imgur.com/q34tqiI Once I crack this, I should be able to start clearing up my game. Thanks all. Edit: updated screenshot link as it stopped working
  3. I've not looked at this yet, but I'm assuming auto-lights when it's dark would make the list (obviously selectable, since *ahem*, some of us occasionally forget to add batteries to landers. Of course, I have no idea if there's a built-in mechanic for detecting whether it's dark... Oh, and auto-brakes when on low power might be a useful one for rovers