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LordMark

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    Bottle Rocketeer
  1. https://www.dropbox.com/sh/zgpvodtikb83gzp/AAAEc68_OIb2kl-gTpGfLWFUa?dl=0
  2. Hmm, I could dropbox and post my logs and my persistent file if you think that might help. And I suppose I could restart career mode to fix the issue(you say it's not persistent file related but what else can it be?) I'll have to consider the idea of restarting or just not having it in my game just yet. Sure, I can always play around in sandbox but it just doesn't feel that much like a game, more of a simulator. Anyways thanks a lot for your advice. Can't wait for the release!
  3. I'm not saying I don't like any of these mods and I didn't mean to portray a negative attitude, I just wanted to be adamant about my problem with this GUI issue because it was hindering my ability to even test everything. I already knew that you made the LCARS mod and not the shipyard I don't know why you assumed otherwise. Anyway I just tried a clean installation and got it working, so perhaps there is another mod that was screwing with it. I'm going to put all my mods back in(they're not even big mods) one by one just to see if it breaks the LCARS. If it breaks I'll be back so we can work together on finding a solution By the way great job on this mod, love the impulse abilities. I do wish I could read the text on the left a little bit easier though. My eyes aren't perfect and perhaps my screen resolution is too high, I'm not sure. EDIT: I forgot to mention that when testing it on a clean installation I had made a new sandbox save file. Tested with mods, and it worked. Then I went to test it on an old career save and it did NOT work. Then I went to test it on a new career mode save file(cheated to buy all the tech of course) and it works. After deleting this cheat career the game tells me I have invalid saves and upgrading may not work. I clicked upgrade. I will copy this save folder and cheat to see if it works. If it does work(crossed fingers), everything should now be working. Be back soon with result.
  4. I've never gotten the warp drive to work as intended. I've seen the warp effect but not when I expected it to show. It has shown up at certain camera angles before I even activated the first launch stage, it's shown up in orbit briefly when I least expected it, and whenever I click "activate warp drive", nothing happens. Also every time I tried to get an antimatter reactor(IXS main hull as well) into orbit, weird glitches started to prevent me. Aside from certain pieces passing right through the rest of my ship before I have a chance to launch, when I got it to stay together using heavy struts, I was able to get the ship to about 6km above the surface before it would go out of control like you would never believe. All of a sudden the camera stops following my ship as it zooms out of control... I'm not the only one to experience these glitches as I've read elsewhere, and don't say I've installed it incorrectly or that it's another mod, because I've created a new file with only KSPI and still it has glitches. The only thing I can think of is that I'm using KSP v0.24.2(or something around there) instead of 0.23.5 but everyone says they're compatible. Any advice would be greatly appreciated. Okay, I've just tested AGAIN and everything connected to the top of my nuclear fission reactor just falls through my entire ship, even with struts. I launched anyway just for kicks and noticed that this is causing the camera glitch that I experienced before. It's like the camera is trying to focus on both parts and so it sits in the sky. What the heck is wrong with some of these parts?
  5. My download came with everything, but I never saw any GUI controls and the impulse drive activation and deactivation doesn't seem to change anything for me. I tested the shuttle in both VAB and SPH, no GUI and no movement whatsoever. The 'engine' on the Enterprise worked as you coded it to, which to me is just an overpowered rocket that doesn't rip the ship to bits. The kspi config file mentions ExoticMatter, but unless I add an AlcubierreDrive module the generator and resource is useless, is it not? I checked the log and there are a few tiny errors in the loading of certain things like for example there are two voyager space config files but that's beside the point. The point is, the log states that the optional config files were injected in the right parts and still I never saw anything in-game that was worth downloading. I would greatly appreciate some advice on how to fix it. If I can't do that I doubt I'll keep the mods installed just to have the nice star trek models.
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