Jump to content

znscott

Members
  • Posts

    11
  • Joined

  • Last visited

Reputation

1 Neutral

Profile Information

  • About me
    Curious George

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. After searching for answers on this, I found, that using Atmosphere Curve works for me. You can tweak to your liking. @PART[*]:HAS[@MODULE[ModuleEngines*]]:FINAL { @MODULE[ModuleEngines*] { @atmosphereCurve { @key[1, ] *= 1.7268 @key,1[1, ] *= 1.7356 @key,2[1, ] *= 1.8595 } } }
  2. You can create a GravParameter.CFG file, using the following lines: @Kopernicus:AFTER[RealSolarSystem] { @name = Real Solar System @Body,* { @Properties { @gravParameter *= 0.25 } } } // Charge gravParameter to any positive number from 0.1 to 0.9 Lower the number the least amount of G's. Greater the number greater the G's. This will change the G's to all Planets and moons.
  3. Olympic1, can you post what you have I would like to try it out as is
  4. Kspwheel only operates the wheels on the shuttle. If you look in the cabin.cfg in your mod folder for shuttle, you will see the following: MODULE { name = SSTUTextureSwitch currentTextureSet = Atlantis TEXTURESET { name = Atlantis } TEXTURESET { name = Discovery } TEXTURESET { name = Endeavour } As you can see the texture switch uses SSTULabs plugin. GameData\SSTU\Plugins\SSTUTools.dll.... The last time it worked was with KSP 122
  5. Yes, That was the first one I tried. It doesn't show in menu of part. the new SSTU, shows up but doesn't change anything.
  6. I forgot to mention i'm on ksp 1.3. I've tried firespitter, it did not work. Below is part of the texture switch module. It using the SSTU mod MODULE { name = SSTUTextureSwitch currentTextureSet = Atlantis TEXTURESET { name = Atlantis } TEXTURESET { name = Discovery } TEXTURESET { name = Endeavour } TEXTURESET { name = Blank } } }
  7. Have updated folders Aset, CRP, JSI Kspwheels and SSTU to the latest. Shuttle works fine but can not change texture it's stays on Atlantis. Is there any Ideas how to correct this?
  8. KSP 1.3 was released May 25, 2017, I'm wondering how much longer HalfRSS new release? I have tried to run it on 1.3 by updating Kopernicus, ModuleManager and ModularFlightIntegrator to the latest, but it did not load all planets. Is there something else to get running?
  9. I'm new KSP. I seen Space shuttle [SSP] Development, and was wondering will it be updated to KSP 1.2.2 in the future?
×
×
  • Create New...