Vlad. Just Vlad.
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Everything posted by Vlad. Just Vlad.
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1. Make a tower from a tanks and put spaceport ln it. 2.
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Brighton Beach is prototype of this spaceport. I can make monorail road and some buildings, so that it will be true spaceport. But it will be hard to launch and land monorail, and I need somebody who can write plugin for train.
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Hi all. I had nothing to do and I made for the lulz mobile spaceport. It has 4 pads for landing ships, and a lot of fuel. IT IS NOT FIT ON A LAUNCH PAD! You should build a tower from tanks. It\'s not need launchers. It can fly to the moon itself. I didn\'t try to fly to Minmus, but you can change config if you need more fuel. Have fun! Planned features in 1.1: Monorail(will be animated if somebody tell me how to make it) Config fixes Hotel Bigger landing pads Some other buildings 1.1 release soon! http://www./?hyt329m9838so6l
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Hi all. I made scramjet, but it loses speed and plane falls at 20km. Can somebody tell me optimal scramjet options? It should start work at 20km, and end work at 40km.
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New version uploaded!
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I can\'t understand where you found pron. I have no pron on this site, but I\'ll ?onsider it next time.
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I forgot about attachment option
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Just recommend me good image hoster which will suit all.
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tadeass, I\'m working in 3d\'s max, and there are 3 modificators for reducing count of poly\'s - Optimize, ProOptimizer and MultiRes. All of them has different advantages and disadvantages. Tiberion, I used your TiberDyne mod, and I want to tell you amendment. Side boosters of Energia uses liquid fuel, and they have RD-170 engine. Please, separate these blocks to fuel tank and engine. I made adapters for RD-180, RD-170 and NK-33. I\'ll upload them tomorrow.
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I have began upload photos to other hoster.
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Yes. But now I\'m working on the other project - 'Skif' - Russian laser orbital station. Approximate list of american engines: RS-25 (SSME) - will be very useful with CSS RS-68 F-1 J-2
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Yes, it is. I\'ve uploaded engines!
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I want to show you Russian Engines Pack! The are 4 Russian liquid fuel engines - RD-170, RD-180, NK-33 and RD-0120. RD-170 Most powerful engine in the real world. It used on the first stage of 'Energia'. It has gimbaling around the 2 axes - pitch and yaw. RD-180 Cutted version of RD-170. Less power, and in 11% less efficiency. It has 2 nozzles instead 4 on RD-170. RD-180 is one of the most safe engines in the world. RD-0120 Safe, powerful and efficient. RD-0120 used on the second stage of 'Energia'. NK-33 This engine used in Sovet lunar program. 30(!) NK-33 used on the first stage on N1F. N1 project were closed, but this engine received a second birth, when americans bought it for using on Antares-2. It has not gimbaling, N1 controlled by dismatching thrust on opposite engines. Planned features: Adapters Plugin for nozzle rotating. Download 1.1: http://www./?xu1r6g9i5srd51w http://xenolith.ws/?page=mod&id=75 EDIT: Links to image host removed due to pornography. Images wrapped in spoiler tags.
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Adapters? Hm... I can make that. I will make it soon, a few days later. I also made RD-170 and RD-180 engines. RD-170 is most powerful liquid fuel engine in the world, RD-180 is cutted version of RD-170. RD-170 used in the first stage of 'Energia', RD-180 used on the first stage of Atlas-IIA(Atlas-III).
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Optimized it down to 5600 poly\'s. WIN. I\'ve already finished engine, I\'ll upload it soon. My next engine will be RD-170, most powerful liquid fuel engine in the world. Then I\'ll make RD-180.
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It has 12 700 polys, I\'ve optimized it from 25 000 polys. Optimising continues I don\'t know how it mounted on real N1. And I don\'t know how to mount it, maybe like you said. I\'ve added some details, new pictures will be soon. It will be difficult for me to texture it good, because I don\'t know modifier Unwrap UVW very well.
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Hi all. It\'s my first engine made from real prototype. NK-33 used in Soviet lunar program, on the first stage of N1F. After 20 years this engines were bought by americans for using on Antares-2 after some modifications. This engine have not gimbaling, pitch and yaw on N1 controlled by dismatching thrust on opposite standing engines. Maybe, I\'ll make NK-33-1, modified version with gimbaling and increased thrust. I made simplified version, and I have two reasons for this: 1. There are too lot of poly\'s even in this simplified model. 2. My knowledge of 3ds max is very modest.