Tabris

Members
  • Content Count

    105
  • Joined

  • Last visited

Everything posted by Tabris

  1. Tabris

    Better Duna (1.4.x , Depends on Kopernicus)

    you should ask if you can add it as an optional patch to also a pic of Map view to show orbital track. also is Kopernicus bundled? if so what version?
  2. Tabris

    Duna Outpost Mission Architecture Challenge

    you still have to "ship" the same Mass, it just differs how you get that mass there. Ship it in (container of MaterialKits) or create it on site, (Drills, Smelter, Refinery, Assembly Plant, WorkShop). ( use MKS so my resource chain is LONG). but thank you for at least having a look.
  3. Tabris

    Duna Outpost Mission Architecture Challenge

    you do still have to "ship" the same amount of mass. and you skipped the first bit, First, you need a simple mining operation already running near the spot where you want to build something. So you need: a Drill, an ISRU, some storage tanks for Ore, Material Kits and any other stuff that you want/need to supply the newly built ship with; a Workshop and, last but not least, kerbal engineers that will build things.
  4. Tabris

    Duna Outpost Mission Architecture Challenge

    Are Construction Mods allowed? (ie, Ground Construction)
  5. Tabris

    [1.3] - Modular Kolonization System (MKS)

    there's the Material Processing Units (i think that's what their called) in the manufacturing tab, they look like re-colored ISRU units, 1.25, 2.5, 3.75 sizes. they can push to planetary logistics but cannot pull from planetary logistics.
  6. make an issue on github
  7. Tabris

    [1.4.5] Global Construction

    MKS comes bundled with Ground Construction 1 (pre version 2). Roverdude has said that there will be a MKS update soontm
  8. Tabris

    [1.4.5] Global Construction

    true dat
  9. Tabris

    [1.4.5] Global Construction

    @Maraz, if your using MKS you don't need to install Ground Construction as a "trimmed down" version is already bundled in the install
  10. Tabris

    [1.3] - Modular Kolonization System (MKS)

    @RoverDude, does the orbital logistics facilities(Duna Logistics Hub, Tundra Pioneer Logistics) need to be manned in order to send or recieve?
  11. Tabris

    [1.3] USI Life Support [0.5.0]

    the LS dashboard only updates when the vessel is in focus. all other times it uses "best guess"
  12. Tabris

    [1.4.5] Global Construction

    what about instead of a grapplenode a docking node
  13. Fear leads to Anger, Anger leads to stress Stress leads to Doobies Doobies leads to twinkies
  14. this is a KIS issue with inflatable parts.
  15. Add that to the official Bug tracker.
  16. Tabris

    [1.3] - Modular Kolonization System (MKS)

    use the akita as a frame and use either ions or monoprop.
  17. Tabris

    [1.3] - Modular Kolonization System (MKS)

    your tank is turned off.
  18. Tabris

    [1.3] USI Life Support [0.5.0]

    did you turn on the hab?
  19. Tabris

    [1.3] - Modular Kolonization System (MKS)

    Quick Question do the MEU-100-A (small auto drill) have the 2.5% limitation?
  20. Tabris

    [1.3] - Modular Kolonization System (MKS)

    there used to be one until ISRU was rolled into stock, RoverDude's reasoning for removing it was "not re-inventing the wheel" You need MaterialKits, SpecializedParts & Electric Charge. also a kerbal on EVA needs to change it. MKS Wiki good source for information.
  21. Tabris

    [1.3] Freight Transport Technologies [v0.6.0]

    that's only 4 man. there is a mod that makes it 6 but doesn't add the additional IVA
  22. @JadeOfMaar, i have already logged a github issue #252 regarding that
  23. for exospheric K+ to be detected does the probe need to be in a polar orbit or will a fly-by work?