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Posts posted by RobotsAndSpaceships
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Whatever happened to "console porting wouldn't effect main development"?
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You'd think Squad would post the important stuff to the Announcements forum here or something, but no...
Here we go again.
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It's just a cashgrab from Squad because they know they won't be making much more money off KSP anytime soon, and will be damned if they can think of something original.
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Aren't those SRBs from that SLS mod someone was working on?
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Whoa guys, I'm not sure if this is appropriate for the forum.
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Why are you doing it in the stock solar system?
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Go easy on the Zimmer kiddo.
The animation was actually pretty good though.
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Pick your poison here. The last two patches (and main update), the community screamed at Squad for "rushing" everything, now when they take their time with one the community is complaining it's not coming fast enough.
Sure, but they've been telling us that a fix is on the way in one week for six weeks now.
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we are hopefully hoping to find someone who can do textures for us!!
If theres one way to make sure you mod never get's finished, this is it.
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- PS4 Version being worked on by FlyingTiger (contract developer) but KasperVld cannot discuss it further. They are very excited to go to PS4 to open the ability for more gamers to learn about rocket science.
-KSP
-Rocket science
Pick one.
- PS4 Version being worked on by FlyingTiger (contract developer) but KasperVld cannot discuss it further. They are very excited to go to PS4 to open the ability for more gamers to learn about rocket science.
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-Squad
-Lack of revenue
Pick one.
Also, modders have done all those things on their own without being paid.
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Lol, I'll just let the PS4 release speak for itself, there's no pics or gameplay footage yet, so I'll wait and see, as trying to prove something without evidence is a waste of time, whether in support or hoping it'll crash and burn
Excellent damage control.
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45 pages in, tons of info, posts from Maxmaps and articles from HarvesteR telling us the porting company has experience with Unity5, even a link to a Wiki page showing Flying tiger do more than just flash games, yeah, they're just "a freaking flash game maker", you're a little late R&S
They've never released a game on the PS4, and haven't released a game for the PC in the last 15 years. Stop shilling so hard sal.
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They hired a freaking flash game maker to do this. This is ridiculous. I'm feeling pretty done with Squad right now.
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These look really, really, nice. I can't wait for the release.
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I've been away from this thread for awhile, did the kliper get a release, and did the PPTS get a service module?
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I can't seem to find anything on Parallel Dynamics based in Mexico online. However, Deported BV was setup the 22nd of Jan 2015, +/- 1 day before the announcement of KSP going gold.
The Netherlands has been reported as the largest tax haven for US companies, most likely SQUAD is looking to get the most out of their kredits. Also, since tax havens provide little or no financial information to foreign tax authorities this may circumvent any potential affluence related problems in Mexico as Maxmaps pointed out in the past.
That explains 1.0
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Yeah, I noticed this too, all of the games legal/technical stuff seems kinda outdated, if you look at the readme, you'll notice it still has the names of employees who no longer work for Squad on it.
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Hey augustus, what are you adding to this mod?
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Pretty directly referencing the worst accident to happen in the history of space travel, in the form of an animated clip, does not seem that cool to me.
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This looks pretty neat.
PRIVATE TESTERS ONLYNever mind.
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as for fixing crashes, I suggest playing almost entirely stock. Thats what I do and I have experienced no crashes so far in the new update.
That's not a solution.
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Unfortunately, it's untrue. The window reflections stop working with WindowShine installed; video example: http://a.pomf.se/bspfai.mp4
The Mk1 pod's window actually turns black after installing WindowShine. This is in a fresh install of KSP with no other mods and with Ven's, TextureReplacer and Module Manager installed from CKAN and then WindowShine installed on top.
Additionally, the cupola and Mk2 lander can reflections aren't working even without WindowShine; video example: http://a.pomf.se/gtccmr.mp4
I've made an issue about the cupola and Mk2 lander on GitHub.
Why would you install windowshine and VSR at the same time? Windowshine is for the stock models, shiny windows will automatically come to you if you have VSR and texturereplacer installed.
My farewell to Kerbal Space Program
in KSP1 The Daily Kerbal
Posted
Well this bodes well for the further development of KSP.
Seriously though, thanks for what you accomplished Harv, without you we would have never had the game in the first place.