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ThePikachuNL
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About me
(Space)Plane Enthousiast
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Non - IVA radio altimeter
PikachuNL replied to Tweeker's topic in KSP1 Suggestions & Development Discussion
How about we can switch between Sea level alt. and radar alt. by clicking the altimeter? -
You may be a little late, the OP is from April...
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Come hear about KSP 1.1, straight from Squad!
PikachuNL replied to Streetwind's topic in KSP1 Discussion
Well, we have this... (B737 and B777) -
With both stock and FAR you can assign flaps to action group, however, with FAR you can change the limits of the flaps, even invert them IIRC.
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This is something I really liked about FAR, but I'd love it in stock as well. Also, something like multiple flap levels, so you can have separate flap settings for landing, takeoff and combat.
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
PikachuNL replied to BahamutoD's topic in KSP1 Mod Development
It's pretty easy to do with the missile rails -
Annoyances in KSP 1.0
PikachuNL replied to Acru's topic in KSP1 Suggestions & Development Discussion
All new wheel don't have a "rolling" animation, the medium one (which is used as a nose gear on the Stearwing A300, a stock! craft) can't steer. -
mod for colour stock parts (kerbpaint alike)
PikachuNL replied to eorin's topic in KSP1 Mods Discussions
Bump, this is much needed and will make replicas even better. Please, make this happen. -
Sukhoi T-50 PAK FA replica
PikachuNL replied to Thingymajigy's topic in KSP1 The Spacecraft Exchange
So beautiful with so few parts! Love it -
MK2 End Pieces
PikachuNL replied to mialslsoala's topic in KSP1 Suggestions & Development Discussion
He said he had to re-do them, cause of the model change (mk2 wasn't symmetric before) MAAAAAAYBE he's already remaking them. -
Stock fairings: Procedural or not?
PikachuNL replied to FishInferno's topic in KSP1 Suggestions & Development Discussion
Procedural, pretty please. The game already struggles with high-part count craft, also, procedural wings would increase the performance and make it easier to make complex shapes. -
Center of Mass Marker Overhaul
PikachuNL replied to Starwhip's topic in KSP1 Suggestions & Development Discussion
It'd be handy to have a line of the CoT ball, but in my opinion they aren't hard to use. -
A newspaper to read about KSC achievements
PikachuNL replied to cicatrix's topic in KSP1 Suggestions & Development Discussion
I was thinking of it the way "Game Dev Tycoon" does with their reviews, when you complete something, a little "website" or "Newspaper" shows up (preferably at the KSC overview) where you can read about it, and as said here, add a 'lil library to the KSC -
what kind of ksp DLC would you like?
PikachuNL replied to Roderik's topic in KSP1 Suggestions & Development Discussion
I'd say no to DLCs/Microtransactions, it destroys gaming imho. Squad =/= EA/Ubi inb4: Oops! You've ran out of boosters! Would you like to buy 5 boosters for $1.25 or wait 2 hours? BONUS OFFER! 10 boosters for $2.65!