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    Joined in 2011, but probably worse than you at the game.

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  1. So a few months ago I must have accidentally turned off email notifications, because I'd completely missed that this had happened... thanks!
  2. @James Kerman Ah, sorry about that, I've added a link to the source code (and also one to the kRPC thread). BTW, feel free to move this thread if it is more appropriate in one of the Add-On Forums; I'm not entirely sure whether it's best here or there.
  3. So I was messing around with kRPC and decided to try out its Java library by making a minecraft mod that lets you control your craft in KSP from within Minecraft. I then went to the Mun with it, because I'm insane. .Mod here if anyone is interested: https://minecraft.curseforge.com/projects/kerbal-craft Source code: https://github.com/williambl/kerbalcraft The add-on used in KSP is kRPC, which can be found here:
  4. Spacedock's host has forgotten to renew their SSL certificate - once they renew it, it should be fine.
  5. I began with 0.8.1 i think, so my versionversary was back in 0.18 (the update where they added planets!) Edit: planets were in 0.17. My second versionversary will be 1.8!
  6. Yes. I do. (See text below username) It's a different game now. In both good & bad ways. (mostly good though)
  7. Yeah, I was thinking of this. Kerbals have no concept of violence, So they probably didn't think it's Kerballed...
  8. I do occasionally see this myself, but I've never been near the saucer. I do have mods installed.
  9. Yes, but almost every mod includes it. Also, if it was part of the stock game, it would receive updates less often. Because they never expected KSP to get so huge, it's SQUAD's first game. Besides, they support mods WAY more than many other games. It's literally drag-and-drop! That's amazing, compared to many other games!
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