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rossworkshop

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    Bottle Rocketeer
  1. I've been wondering, how much would Kerbal money be worth in real life US dollars? I'd be interested to know because saying "Jeb you wasted $50,000 joyriding" doesn't have quite the ring to it as if it was a more realistic value, say $50mil. - - - Updated - - - Never mind. I used the price and weight of the in game MBeam 200 I beam and compared it with the current price of steel per ton in USD. One Kerbal dollar is about 4.43 USD. Still, Jeb's $50,000 spacecraft would still only cost about $221,250.
  2. I love this mod! But now the tracking station map is messed up. All the planets and moons are shifted to the right, while a giant black rectangle hogs the left half of the screen and all the ships, bases and map locations are in the middle, just floating in space.
  3. Many of the items you listed are pretty easy to add in the cfg files, (RTG, SAS, KAS, etc.). Also I would suggest TT's modular multiwheels instead of trying to make your own system. http://forum.kerbalspaceprogram.com/threads/93205-0-24-2-TT-s-Modular-MultiWheels-7-2-Update-to-resolve-mass-bug-get-Roverpilot (it works in .25) with cfg editing you can add an MMW engine into your parts. Just make sure you get permission to use it though.
  4. I am trying to add an RCS module to the MIRVS in my ICBM mod(http://kerbal.curseforge.com/ksp-mods/221201-icbm-parts). I know how to add a module in a .cfg file, but I don't know how to make an RCS module with custom port locations. Can anyone help me?
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