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Posts posted by Richy teh space man
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Vall would be my choice
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Shame they can't bring it back, it was fun to play with
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Its how I got my pfp
Shame its gone, it was fun to play around with
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Why is it even being added? What value does it bring?
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It takes practice to get it right, but unlocks so many possibilities.
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On 6/14/2022 at 5:37 PM, Rutabaga22 said:
I think it'd be cool if tylo had just enough atmosphere for heating to be a problem, but not enough for a parachutes to be useful.
It does seem odd that Tylo has 0 atmosphere given its size.
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I dislike Tylo, I feel it should have some kind of atmosphere, even a thin Dunaish one would make sense to me.
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Gilly has quite a nice view of Eve. Plus its easy to land on
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Mainly around what the crafts purpose is, then what revision
Say if I'm making a space station, I start with SS #1a
If I find the SS benefits from a tweak in design or launch vehicle needs work then it becomes SS #1b, then SS #1c, etc
If I rebuild the entire thing from scratch it becomes SS #2a, then SS #3a, etc
I do also custom name craft in game if they're going to be a significant part of my space program, like moving crew to other planets and back with their science.
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Rovey McRoverface
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There used to be a thing with signatures on here where we would post which planets we've reached/landed on. Guess thats lost to time though.
Maybe a poll would work instead?
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Maybe Jools just a giant plant that everyone thinks is a planet
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Think it was a random comment on a youtube video that got me to looking it up
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And end up with around 5000 naff DLCs within a week? Yeah pass
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I think theres a lot of KSP vids and youtubers out at this point, makes it harder to get noticed unless you do something unique or unusual.
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5 hours ago, HansonKerman said:
KAS. The EVA stuff was cool, this was back before it was split into KIS, so yeah! It was fun to play around with the cranes in 0.23.5
SCANsat?
This predates that mod iirc. It was like a mini awacs dish that could be mounted to craft (carts worked well too).
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Would be between:
Mechjeb
Space plane parts (before they became stock)
Anomaly finder (forget the exact name)
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On approach to that small black dot visible in the background
Same dot, now a bit closer and more colourful
Now braking into orbit, with our target visible on the left
Swinging around the dark side of Jool, with 3 other moons visible
Approaching the moon to enter orbit
Now in orbit and ready to fire the engines
Unfortunately the other craft for the mission experienced some rapid unplanned disassembly, so these guys and girls will have to wait around the Joolian system for a couple of years at least for it to arrive.
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Time to get off this purple rock. First to fuel up my escape craft.
Saying goodbye to the craft that has served as home during the stay
High enough. Time to fire the engines
And detach the balloons
Side stages gone, still building up speed.
Now to cruise to target altitude
And finalising the orbit burn.
Been fun Eve. Now to rendezvous with my mother craft and return to Kerbin for some R&R
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Getting an early start to finish off the last 3 biomes I need to get science from, then back to my craft which will get me off this purple rock.
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@Dirkidirk The baloons are from Hooligan Labs mod, using Firespitter electric engines too.
As to getting it onto Eve, it was easier to build it on site then try and land it. Found that out the hard way.
Oh I should also mention I'm on version 1.7.2
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Currently travelling across Eve, gathering science data.
Also Eve is very purple. Just so much purple.
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I suspect this disaster was the impetus for Kerbals starting their space program, to prevent catastrophes like this from happening again
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Edit: Disregard bug report, managed to get it working now
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Looking forward to exploring the solar system and seeing what new features there are!