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LPGhatguy

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  1. I wrote a couple bug reports on the GitHub page to describe some of the issues going on: https://github.com/Biotronic/TweakScale/issues In particular, engines change textures when scaled, and wings keep their original mass regardless of scale. I've reverted to 1.44 because of the quicksave/load and VAB mass multiplication issues in 1.47, but wings are still broken in 1.44.
  2. I'm getting an issue when using KER and TweakScale with rescaled parts where KER will grossly exaggerate the mass of the ship in question. It happens when scaling a part up and down with TweakScale: the mass is reported as increased when the part is scaled up, but the mass never decreases if the part is scaled down. Launching the vessel shows that the mass KER reports is indeed wrong. The overlay shows this: http://i.imgur.com/yhMzeN3 EDIT: Actually, this is probably a tweakscale bug, apologies
  3. Hey, I built an unofficial patch for 0.25. It has the instant throttle patch applied to it, so I'm sorry if you like the vanilla functionality. https://dl.dropboxusercontent.com/u/22777510/ksp/KWRocketry-2.6c-0.25.zip Apologies if this doesn't follow distribution licensing, I made it out of what I had in my 0.24.2 GameData.
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