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Everything posted by Val
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KerbalX.com - Craft & Mission Sharing
Val replied to katateochi's topic in KSP1 The Spacecraft Exchange
I signed the petition for non-US citizens, but the banner kept popping up, so I used Adblocker to make it disappear. -
Moved from Suggestions and Development Discussion.
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Merged topics with identical titles.
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Airplanes nose pinching problem. Help please!
Val replied to SoulReaper1702's topic in KSP1 Gameplay Questions and Tutorials
I'd try with a simpler wing layout to reduce the possible amount of faults. A simple straight wing, with optional Ailerons. One set of horizontal fins at the back for elevator control Keep the vertical fins as is. Keep the CoL close behind CoM as you have it now. If you can get that to work, you can add more and modify layout until you find out what made it go wrong.- 21 replies
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Airplanes nose pinching problem. Help please!
Val replied to SoulReaper1702's topic in KSP1 Gameplay Questions and Tutorials
Very likely. As the CoL doesn't take into account lift and drag from parts with no Lift rating. Which also means my statement is only accurate for crafts with very few non-Lift rating parts. Torque from off center engine thrust can also be a factor.- 21 replies
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Airplanes nose pinching problem. Help please!
Val replied to SoulReaper1702's topic in KSP1 Gameplay Questions and Tutorials
No. If you place CoL behind CoM, then the craft will have a natural tendency to dive towards the ground unless some up elevator is applied.- 21 replies
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Airplanes nose pinching problem. Help please!
Val replied to SoulReaper1702's topic in KSP1 Gameplay Questions and Tutorials
Yes. It is probably not the only problem you are having, but I think it's a contributing factor. I first recorded it as a video clip, then made it to a .gif with http://gifmaker.me/- 21 replies
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Airplanes nose pinching problem. Help please!
Val replied to SoulReaper1702's topic in KSP1 Gameplay Questions and Tutorials
It can't be based on CoL, because moving the control surfaces moves CoL. That is actually the whole purpose of control surfaces. Moving the CoL around to make the craft change attitude. No. The pivot is CoM.- 21 replies
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Airplanes nose pinching problem. Help please!
Val replied to SoulReaper1702's topic in KSP1 Gameplay Questions and Tutorials
I think another issue could be the control surface that you've added to the swept wings. It appears that the axis of rotation for the control surfaces crosses the centerline in front of CoM, which used to cause them to work opposite direction of what you want.- 21 replies
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Official API Documentation KSP 1.12.0
Val replied to JPLRepo's topic in KSP1 C# Plugin Development Help and Support
Moved some post regarding the Wiki to its own thread. -
I moved some off topic posts from Thursday.
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If you Report the PM with your question, a moderator can look at it and maybe get an explanation.
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And now people will forever wonder what problem it was you solved and why you didn't want to share the solution with them
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When you've had 5 posts approved (not counting posts in The Lounge).
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Merged similar threads.
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[WIP] [1.4.2] KETO : Kerbal Extreme Texture Overhaul
Val replied to Dankgum's topic in KSP1 Mod Development
Closed by request of OP. -
Posts in the Lounge don't count towards post count.
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Nuclear Thermal rockets/the holy grail that is never used?
Val replied to ArmchairPhysicist's topic in Science & Spaceflight
I've rephrased the offensive term in the OP, edited some quotes and removed a few replies that, while justified, were derailing the topic. Please use the Report button instead of derailing a topic. Report this post if you have any questions or concerns regarding this decision. -
The Wolfhound and the Skiff's stats seem to be switched
Val replied to Whirligig Girl's topic in Making History Discussion
Merged similar threads. -
In stock Aerodynamics, all wing surfaces in KSP are completely symmetrical. It doesn't matter which side is up or down. They only create lift when they have Angle of Attack. So if your craft shows the Tail Fin as producing lift to one side, that means the fin is not moving 100% in the direction that the fin is pointing. A likely cause could be that the landing gear is buckling slightly either from load or because the parts the landing gears are attached to are flexing.
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Help! My Plane Keeps Veering to the side!
Val replied to HyruleOrphan's topic in KSP1 Technical Support (PC, modded installs)
This could be caused by having the main landing gear to far in front or behind Center of Mass (CoM). To get a stable landing gear setup, you want A main gear lifting the craft as close to CoM as possible without tipping. A nose gear or a tail wheel as far from the main gear as possible. A car type layout of the landing gear, where all the landing gears are located near the ends of the craft can create the symptoms you describe. Here's a couple examples that are very stable. -
I think it'd be much better to leave it for the next someone with the same issue or question. It'd be even more helpful if you replied with the solution (as an actual reply) and then marked the reply as best answer. Then it'd be even easier for others to see that there's a useful reply in there. But... since nobody has replied yet, I can delete it if you really, really want me to.
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Can't reach a round kerbin orbit
Val replied to Luc1fer's topic in KSP1 Gameplay Questions and Tutorials
Moved from KSP Discussion. -
Moved from Add-on Discussion.
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If your post concerns itself with colonization, ISRU, survival on extra-terrestrial planets, satellite internet, or flamethrowers, then it doesn't belong in this thread and will be moved. Consider posting it in one of these threads, instead. If you have questions or comments regarding this, please do NOT post here. Either report this post with your question or concern or PM me or another moderator.