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About FizzerUK

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  1. I read take-two news and my heart!!! Sank!! >> Mouth << Just my feeling about it!!
  2. As yours was the first post I found when asking myself the same question, I will quote the answer I found here. Actually looking at the manual etc.. I can't find anything that says what you should do with CommNet (KerbNet) so here we are..
  3. Thanks for posting the fix.... I just had the same issue... Docked a module to my Mun space station and could not compress the parts as one of them had become root. Not a clue why..... The docking modukle had an engineer (luckily) insie a capsule that was root with a drill. The stations root was the CA08-M 'Torekka'. Why after docking the construction port became root I do not know.
  4. OK.. for me thisis working in reverse. What am I doing wrong. Waitied fior stutter and GC, hit mod-end, and it got worse, ht-meend agin now I have GC every few seconds? Pretty sure I am doing something wrong here but what. The end of the graph is what I started with.
  5. @Padishar Really appreciate the updates.. Keep it up, for me KerbalEngineer is a must and you do a stunning job getting it updated (although WIP) for v1.2.1 So far does everyhting I need.
  6. EXC 21:51:29.640] TargetException: Non-static field requires a target System.Reflection.MonoField.GetValue (System.Object obj) Kopernicus.RuntimeUtility.LateUpdate () At an absolute loss now... I have tried many different installs on different drives, Installed from GitHub / CKAN / Manual CKAN / manual zip / different MM.. Can't get rid of this error that spams my console on entering map mode, approx 60 entries a second. So you can imagine how it effects the game play a bit. What I don't understand is why I only see 2 reports of this happening. I just want to t
  7. Hi, Yeah, as I said before. It's an ODD one. I don't think it is SVT. Pretty sure it is Kopernicus. I have done a fresh download but will try again. Thanks for looking, I will see if anything developes on the Kopernicus forum. I have just tested the install with nothing but Kopernicus and it is the same. Thanks for looking mate!
  8. Yeah! I know.. I had that one a few weeks back. Only using quick mute. Stopped using quick start due to it loading the save too quick before SVE/SVT has done it's thing BUT you can get around that in the config file. Deleted quick Mute... Logs updated.. Same as before.
  9. I know where the older MM came from. It is bundled with Kopernicus on GitHub. Anyway, just tried with 2.7.4 after deleting the cache, still the same isue. Updated log files above.
  10. OMG.. I have MM 2.7.4... I never noticed still have 2.7.2..
  11. Hey! Nice, must be a boring day Huh! As requested, but I think it's Kopernicus as a couple of others have same issue. I have stripped the game down to Stock with just SVT and Kopernicus. KSP: 1.2.1 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit KSP-AVC Plugin - ModularFlightIntegrator - 1.2.2 Stock Visual Terrain - 2.0 + Kopernicus.1.2.1-1.zip No luck as yet. have a look if you wish. KSP..log output_log I was more commenting here on How GOOoooodd the textures l;ook. Cheers.
  12. Posted this over at Kopernucus forum. Non-static field requires a target I don't understand why I can't get this working. Really enjoying the new textures GREAT work! but my game is a bit bugged..
  13. Tried with just SVT and Kopernicus. KSP: 1.2.1 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit KSP-AVC Plugin - ModularFlightIntegrator - 1.2.2 Stock Visual Terrain - 2.0 KSP.log output_log In fact just tried with Kpernicus on it's own and still the same. Thanks for looking though. Maybe NRE's in scatterer is something else too look at. I usually have many issues once a new version comes out due to the MODS I run. BUT I have to say in all the years playing, this one is particular Devilish .. Some very strange S... happening.
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