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JoseEduardo

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Everything posted by JoseEduardo

  1. that's what happens when you sleep, people almost win the round and a dishonor medal
  2. just out of curiosity, on the RSS version of GPP will Gael radius be 6000km or will it have the same radius as earth?
  3. @JadeOfMaar now go back to work, I want a RSS scaled Galileo pack
  4. actually, if you hover your mouse over the "Edited bla bla bla ago" text it shows when it occurred
  5. @DarkOwl57 is talking about this they are 1 minute apart, that looks like a skirmish to me, @Deutherius and @Dman979, thoughts?
  6. if you get enough people to post within 1 minute so you can go from -21 to -100, yeah otherwise, nope
  7. at that scale it ends at 87.5m km, which is below the kármán line but given it is supposed to be at 80% scale from ours, that explain why most of my stuff at 1.7 is having a hard time returning....
  8. edited at the same time as the next post, so I believe not also, this is the last valid:
  9. I tried loading a RSS save copy with 10x GPP, and all I had in orbit of Earth were orbiting Icarus instead
  10. an O class star would spark a lot of "bug" reports from people asking "TOO BLUEY AND TOO BIG, LITERALLY UNPLAYABLE, FIX" would be cool though as for the other configs, forgot that you guys went for a realistic system rather than another kerbol system EDIT: speaking of such bright star made me remember of when I went to Maia in Elite: http://imgur.com/a/GTwPI I found other two systems with blue stars before getting to Maia, but I don't remember what class they were
  11. would be cool if you could provide alternate Ciro configs, maybe G6 for default and K0 and G2 as alternate?
  12. yeah, same thing here, we got a revert from -100 to like -60, after that we got together, I started monitoring every invalid post and we roflstomped the positives
  13. I'll call @Deutherius, but it seemed like a skirmish to me, considering they are 1 minute apart and these have been considered skirmish in the past yeah, I still remember when we got to -100 and had to revert to like -60, almost exactly like now
  14. swapped the names, my bad lol I caught these immediately because of Elite, a very cool game about watching suns getting closer and space trucking
  15. is Gael really a G0? the wiki says it is, but G0 stars are heavier, hotter and have more luminosity than ours http://www.uni.edu/morgans/astro/course/Notes/section2/spectraltemps.html out of the Elite map I thought it was a K star instead, and the luminosity does match a K0 star according to that chart
  16. here, have fun: @PART[CXA_APAS_A|CXA_APAS_A_L04F|CXA_APAS_P|CXA_APAS_P_WB] { @MODULE[ModuleDockingNode] { @gendered = false !genderFemale = DELETE @snapOffset = 30 } } feel free to test it, I haven't tested it myself because I just made it real quick in this post
  17. for those interested in the extra textures, I made a github repo of SSTU Expansion, it contains all the previous extra SSTU textures and a few new ones, just download the repo and you're good to try them: https://github.com/FFCJoseEduardo/SSTU-Expansion keep in mind though, that not only the textures are still in development, but some patches as well, hence why this isn't a release yet feedback is also appreciated
  18. uploaded the pack to github (but no release available for download there yet, you can get it from the master though) so I can at least have the unreleased changes to the pack at least added somewhere and allow those who wish to contribute to the pack to do so through Github the link is in the OP also, keep in mind that by downloading from the github repo, you'll be downloading an experimental unfinished version, especially in regards to the new textures
  19. I believe he made them gendered to avoid docking two passive APAS but you could make a personal MM patch to remove gender from these ports without the need to change the original file every time it is updated
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