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Red Iron Crown

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Posts posted by Red Iron Crown

  1. 7 hours ago, kerbiloid said:

    But yes, the English should stop using this unnecessary archaic "ph" and replace it with "f", and rename the extension to "jfeg", "phosphate" to "fosfate", and stop confusing me every time with "sulphur or sulfur"?.

    That sounds doubleplusgood!

  2. 3 hours ago, Numberyellow said:

    In order to save reputation, and maximize sales, it would be in their best interest to tell the people they are hoping will buy their game, what exactly happened.

    This assumes that telling exactly what happened would paint them in a more favorable light, that is far from obvious. 

    That said, I agree wholeheartedly with Superfluous Horseman. We don't have all the facts, we likely will never have all the facts. Stuff happens. 

    I try not to play politics with gaming. If the game is appealing to me I'll buy it, I don't care what people say about the company. If the game is not appealing I will not buy it, no matter how awesome the company. I think the gaming market in general reacts this way, so if they are concerned about sales by far the best thing they can do is produce the best possible game by whatever means they have. 

  3. On 1/2/2020 at 8:31 AM, kerbiloid said:

    Has somebody already mentioned the icy Minmus at same distance from the sun as the liquid water Kerbin?

    /me looks at icy poles of Earth

    /me looks at liquid water equator of Earth

    Earth is so unrealistic. 

  4. 4 hours ago, RobertaME said:

    Stupidly large is a matter of opinion. I for one think they're stupidly small and should include the gravity of at least one other body to make it work. 

    To include L3, L4 and L5 would require an SoI much larger than the diameter of the child body's orbital diameter... that would require including the parent body in the SoI. At that point it stops being an SoI and starts being something else. 

    So how do you determine the radii of these not-SoIs? What happens at the transition from one to another? Why are we reinventing the wheel when a wealth of existing knowledge about solving n-body problems already exists? What new problems are being created by using this half implemented model? 

    It's not rude or unfair to point out that other games have solved this problem, or not to accept "math is hard" as an excuse for not implementing it. If it's a design decision to stick with Keplerian then that's the dev's prerogative (a decision I agreed with for KSP1), but to say "we want a more accurate model but can't be bothered to do n-body" is a cop out, IMO. 

  5. 1 hour ago, RobertaME said:

    You're assuming SOI's the same size as current ones. There's no game mechanic reason they can't be larger so long as the two most influencing  ones are both effective at the same time. It's just a value set in the game.

    SoI sizes aren't arbitrary. They're where the gravity of one body starts to dominate that from the other. 

    Even if they were, an SoI would have to be stupidly large to include points other than L1 and L2. 

    My opinion on this is to do it correctly or not at all. I've had quite my fill of half-baked implementations in this game. There has long been a working n-body implementation for KSP in the Principia mod as well as n-body physics in other space games, so we don't need to pretend that it's some sort of intractable problem for a video game.

  6. On 9/24/2019 at 3:15 PM, RobertaME said:

    It's a hierarchy where smaller bodies take priority over larger ones. You're always in Kerbol's SOI, (at least until you go interstellar) and when you're in low orbit around Kerbin (and thus in the SOI of both Kerbin and Kerbol) both bodies would affect your orbit. If you move into the Mun's SOI, (which would extend a good distance toward Kerbin) Kerbol's influence is discarded (as it's nearly imperceptible anyway) and only the Mun and Kerbin's gravity affect you. Like that.

    None of the Lagrange points would be inside the SoI of the smaller body though. This suggestion is unworkable on its face. 

    I'd say either do full on n-body or stick with the Keplerian model already in use. 

    Unpopular opinion: LaGrange points aren't that useful. They're a novelty at first and then almost entirely ignored after. 

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