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HolidayTheLeek

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Everything posted by HolidayTheLeek

  1. Can I change my name to HolidayTheLeek I rarely use my current name anymore, and it would be nice for it to be changed.
  2. Thanks! I never thought about actually optimising the plane! Most of the reaction wheels were there to save weight, rather than using fuel tanks. To be fair, I should've turned a few of them off and simply just used radiators. Thanks I really like seeing what you've done with my plane! Also, yeah I wasn't really happy with the tail, but removing the extra wing piece also makes it better. I'm not much of an engineer, I just like making planes look nice
  3. Thanks for informing me! Also, yeah, I agree, the wing is on the wide side.
  4. This gave me the idea, thanks to MiffedStarfish for indirectly giving me the idea for this replica! ____________________________________________________________________________________________________________________________________ As with my other forum posts, I credit MajorJim for creating the bearing I require to even think about building these replicas, check it out here! Also, big thanks to whoever designed the modification that allows you to use RCS thrusters as ball bearings. (Please tell me who made it as I want to credit them) Klond and Azimech for developing the RCS bearing. (Thank you qzgy for telling me who developed the technologies) ____________________________________________________________________________________________________________________________________ I assume you don't need any information on want the Spitfire is, so let's get right into the showcase! But just before I show my replica, here's the real deal here: And to compare, here's photos of the replica I made here: ____________________________________________________________________________________________________________________________________ Instructions 1: Press space to decouple the propeller from the main craft. 2: Turn on SAS on the main craft (NOT THE PROPELLER) 3: Switch to the propeller 4: Hold down Alt+E until the Roll bar in the bottom left is completely to the left.\ 5: Switch back to the main craft 6: Don't touch the controls, and it should take off when it gets to 20m/s. 7: Fly like normal, but be gentle when it comes to dives. Don't exceed 70m/s. ____________________________________________________________________________________________________________________________________ Top Speed: 56m/s (may differ with altitude) Top Speed (In Dive): 70m/s (before propeller breaks) Takeoff Speed: 20m/s Download (HERE) Modified version by Azimech (which is lightyears better than mine) (HERE) (Don't mind the name, that's because I've made nine editions of the plane experimenting on which amount of reaction wheels work best, and the ninth worked the best.) ____________________________________________________________________________________________________________________________________ Hope you enjoy the craft! Any suggestions (Direct or indirect) would be great! The Spitfire was a bit of a challenge, but I managed to create it. Sorry for not posting for so long, I've just been slacking.
  5. I feel stupid, it took me so long to get this... Very funny, haha!
  6. Ey, this is my kind of rocket! Big, pretty, but a bit inefficient because of lack of skill from the player *Cough*me*cough* Nice work!
  7. I've decided to move up a war for planes to replicate (Don't worry, I'll still be doing some more WWI planes! ) and this was the result. It was my first time working with a custom cockpit, and I really hope it doesn't look like absolute trash . This replica was a lot more difficult to do than the previous two, so if quality is lacking, I apologise The plane in real life: ____________________________________________________________________________________________________________________________________ Now, before I show off my replica of the Zero, I'd first like to credit MajorJim for the revolutionary stock bearing technology he's developed. Without it, my planes would still be using jet engines to fly *Gasp* (Link Here) With that out of the way, here's the Mitsubishi A6M Zero! The A6M Zero was a naval fighter developed by the Japanese in World War II. It was brought early into the war and gained a legendary status of being a fantastic dogfighter. It was so fantastic that it's kill ration was 12 - 1. It was considered the finest fighter until 1943. The zero had manoueverability that was un-matched, even compared to the Spitfire. Unlike the allied fighters however, the Zero had a lack of armour. This saved on weight which caused it to have excellent range. I based the replica primarily off the A6M2 Zero. ____________________________________________________________________________________________________________________________________ Pictures ____________________________________________________________________________________________________________________________________ Top Speed: 52.3m/s (May vary with flight) Top Speed (In Dive): 70-80m/s (Depends on your bravery) Takeoff Speed: 19-20m/s Stall Speed: 12-18m/s ____________________________________________________________________________________________________________________________________ Download and Instructions Since the instructions to fly this thing are literally the exact same as my Sopwith Camel, here's an extract to save me some time Just ignore the bit about being a twenty minuter, it ain't World War I anymore (Download here) ____________________________________________________________________________________________________________________________________ Thanks for reading my post! I'll be returning to making World War I Planes soon I think, coming up next is a replica of the Fokker D1. Depending on how I feel.
  8. I'm sorry if you've seen this before! But this is for people who haven't. Sorry if this is spammy!
  9. Haha, thanks I actually designed the engine with the Sopwith in mind funnily enough. The Vickers Vimy was a side project really, that ended up getting complete before I released the Sopwith. Thanks for the comment
  10. Before I show off my plane, I need to give credit where credit is due A BIG thank you to MajorJim's innovative thermometer hinge! It is the only reason why this flies and without it, I'd still be using jet engines *Gasp* (Link Here) With that out of the way, here's the... Sopwith Camel! If you didn't know (somehow), the Sopwith Camel was one of the most successful fighters of World War 1, but however, one of the most difficult to fly. This is because of the rotary engine inside which acted like a gyroscope giving the plane a strong turn to the right (which could cause the plane to flip) and a weaker turn to the left. This was a good thing for experienced pilots but really deadly for unexperienced pilots. For ease of use, I've made sure the plane I've made doesn't have too much of a gyroscopic effect ____________________________________________________________________________________________________________________________________ Pictures: (Don't mind the name, that's because I've made several of these and two were the final ones, this is the second one. That's why it's called the "Official II") The real thing: My Replica: _______________________________________________________________________ Controls and Download 1: On launch, decouple the propeller from the main craft. Make sure SAS is on the main craft itself, but not the detatched propeller. (This is optional, but if you want, you can have the brakes on, be sure to remember to release them ) 2: hold Alt + E until the propeller is completely spun up (a bar at the bottom left shows the roll, when it is completely to the left, that's when it's fully spun up) 3: Leave the plane be, once it reaches 19 or 20m/s it should lift up on it's own. 4: Have fun being an Ace Pilot, or a twenty minuter. Just avoid doing manouevers too strong, this can cause the propeller to break off. - As a tip, flying with SAS results in a more stable, but less manouverable flight, but without makes the thing fly more manouverably. - As a challenge, try to stunt fly this thing, I assure you it's really fun! (Download Here) ____________________________________________________________________________________________________________________________________ Top Speed: 43.3m/s (though, it depends on altitude) Top Speed (In a dive): 72.2m/s (Be gentle when pulling up at these speeds though, the prop could get ripped straight out the plane) Takeoff speed: 19 - 20m/s (depends on where you launch) Stall speed: 18m/s ____________________________________________________________________________________________________________________________________ I hope you enjoyed this craft I've made. I had lots of fun making it Critiques and Suggestions would be appreciated. I'm just not too happy with the back end of the craft, it's too round. The real Sopwith Camel had more of a flat, rectangular-ish tail. I'd love some tips on how to fix that and make a more accurate fuselage. Thank you for reading my post
  11. Before I start talking about my plane, I have to credit Major Jim for designing the tech for the propellers. Without it, I'd still be using jet engines to power my planes (THE HORROR!) (Link Here) With that out the way, here's the.... Vickers Vimy Heavy Bomber! In case you don't exactly know what the Vickers Vimy is; the Vickers Vimy was a World War I era heavy bomber that was introduced pretty late into the war. It got used as late as 1933! It was also the first plane to cross the Atlantic Ocean non-stop and it was the first to travel from England to Australia! Here's the plane in real life: ____________________________________________________________________________________________________________________________________ I bet you're itching to see my replica then. Well, here it is in KSP! ____________________________________________________________________________________________________________________________________ Top Speed: 32.9m/s Top Speed (In Dive) 42m/s (and then the propellers break apart if gone past this speed) Part Count: 306 (Might not be too good on older computers) (Download Here) Instructions: 1: Decouple the propellers from the main ship and make sure you have SAS on the plane itself, but NOT the propellers. 2: Switch to a propeller 3: For the LEFT propeller, hold Alt + E until the roll bar at the bottom is maxxed out and is rotating at full speed. (Make sure SAS is off) 4: For the RIGHT propeller hold Alt + Q, and do the same thing as the last propeller 5: Decouple the Launch Stability Enhancer 6: Leave the plane be, and wait until 25-27m/s and the plane should lift of the ground itself (Provided SAS is turned on) 7: Have fun being a twenty minuter, or an ace! ____________________________________________________________________________________________________________________________________ I don't consider myself to be any good at making replicas, I'd appreciate some tips and critiques on the craft. (How it looks, how it flies, part count, etc.) Thanks for viewing my post/thread/thingy. I don't know what to call these. Sopwith Camel out now:
  12. Pretty much! I just wanted to state it wasn't mine to avoid confusion, that's all On another notte, I'l upload a passenger version soon and IF I can get it working, one with 6 engines!
  13. I've realised that, however, the specific design (not even the tech for it) is a complete copy.
  14. I used stayputniks as my bearings, Honestly, those propellers are just direct copies of what MrNuclearTurkey did (Except for the blades)
  15. Hi Guys! I'd like to show my fully, 100% stock, propeller bomber off! I have a thread on it here: And a video of it here: I think it's pretty impressive, but, you guys can decide
  16. Hello All! I have decided to build a propeller plane. (shamelessly stealing the technology invented by MrNuclearTurkey) (Apparently the tech isn't his either. However, the prop I used was an exact copy from his tutorial) Not just any propeller plane, a stock propeller plane. And not just any stock propeller plane either; it has four propellers, and can drop bombs! The Electrical Ellen Mk VI A My finest creation here, as shown by my video: Anyway, if you want to download this thing, I have a link on dropbox here https://www.dropbox.com/s/7id7gt4kqtlhkun/AC Electrical Ellen VI A.craft?dl=0 Instructions: 1: Decouple all the propellers from the plane 2: Hold down Alt + E on the propellers on the right, make sure they're fully powered (as shown by the roll meter on the bottom left) 3: Repeat on the left side of the plane, but with Q instead of E 4: Decouple the plane from the "Rocket Stability Enhancer" (The Big Red Supports) 5: If done correctly, the plane should lift up on it's own when reaching 50+m/s ----------- Anyway, I'd like to see your propeller planes, big or small! Thanks for reading! Passenger and cargo versions of this planr coming soon! Hopefully, not in Valve Time like how I normally post.
  17. What about dynamite? Just add dynamite to the bottom of your rocket and BOOM! You're off! (Not quite sure if that's actually possible though)I'm pretty sure rocketry wasn't really considered in the minds of Sci-fi writers of the Yester-year. Hot air balloons for research purposes could be made. Maybe something similar to the Orion Nuclear Pulse rocket using... dynamite? Flapping Ornithopter wings might be a good idea.
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