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About RedParadize

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    Spacecraft Engineer

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  1. @Daishi they look fantastic. Do they open?
  2. hi @Shadowmage Is it me or the inflating part do not get their storage volume multiplied anymore?
  3. Hi there! In my opinion KSTS is one of the best non part mod around. For veteran player like me its really good to skip the repetitive launch from kerbin. @whitespacekilla You mentioned a newer fork that allow off Kerbin operation. I am really interested into that. You see I am building a refining station around Minmus, I would really like if I could automate the resupply from Minmus mining site. Think its possible?
  4. @Paul Kingtiger It seem that angular lift is inverted on the tapered fairing 1.875-1,500. I have no idea how the new drag system work, but it seem that you cant invert angularDrag anymore.
  5. @Well I like the Phoenix allot. Since its one piece It fly very well. Have you considered adding a cargo bay? I think that small one, just few cubic meter near the center of mass would make it perfect.
  6. @Nertea Yeah I miss FFT too. I remember that fast forwarding caused explosion due to overheat. Personally I would fine if the compromise was lowering the temperature generated, even if its not accurate.
  7. @Shadowmage You know the ticket that have been openend about part reseting on spawn? Just wanted to say I have it too. It seem to happen very often with the common bulkhead/split tank setting.
  8. Thanks @Shadowmage I even like the description! Edit: looks like available volume wont go over total volume. It make sense I guess. Is there a totalVolumeModifier too?
  9. Hi @Shadowmage I have been thinking about adding subcooled type of tank. Its mainly for aesthetical reason, but I trough that I could implement it trough SSTU_CONTAINERTYPE. Basically what I would like to do is to artificially increase the volume (and raise activeECCost and boiloffModifier like crazy). There is no volumeModifier field in the other container... Is there any way to do that? edit: If thats not possible, I could still add a subcooled type (SubcooledHydrogen etc...) and add a always on converter that change it back to non-subcooled...
  10. @tater Yeah, like I said I have seen it now. It is better than the first two proposal on that aspect. But the trade off is huge, mobile wings, bigger thermal stress.... I am still thinking that entering ass first is a better option. But hey, I am not a expert...
  11. I still do not see how they will flip that thing around for the landing... Actually I didn't watch the conference... Now I see... still realy doubtful
  12. @drhay53 @Starwaster I have difficulty connecting regular SSTU docking port... The only way I found to make them connect was to spin until it secure the connection, not great when you want to align. Maybe its a related issue. @Shadowmage In wish file upgrade for the fuel tank container are configured? I have almost everything unlocked but I do not seem to be able to unlock the zero boil off. Fun note, Everyday Astronaut used your merlin model as a reference in its last video.
  13. @Shadowmage No Realplume. If you tell me that you do not have that problem under Realplume I will install it. I have a much better computer than before. About the deflate. Excess could be dumped as they currently are. Trough a warning would be nice, regardless if you implement this or not.