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jrodriguez

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Everything posted by jrodriguez

  1. Hi all, I just released a new version of BDAMultiplayer for KSP 1.12.2 and LMP 0.28, you can find it here: https://github.com/jrodrigv/BDAMultiplayer/releases/tag/0.4
  2. I will do a recompile for KSP 1.12 and latest LMP but merging Runway it is not really feasible because it has changed quite a lot.
  3. It works in KSP 1.12.2 now. For the next release I'd like to support to change the camera aspect ratio - resolution
  4. Docker is a platform that runs on Linux/Windows/Mac that provides OS-level virtualization. A Docker Container is similar to a Virtual Machine running on your PC, the main difference is that a VM requires a full OS installed whether a container uses your OS kernel instead so it doesn't require a new OS installation, it is very lightweight. Which are the benefits of running an application in a container then? For example in the case of OCISLY, it requires to install NET5, but with the container, this dependency is already installed inside! So you don't need to install it on your computer OCISLY is not a great a example because it is a really simple app, however if you have a much more complex app then containers will really start to shine You can find more information about Docker containers here: https://www.docker.com/resources/what-container
  5. I have been thinking about creating a co-op/multiplayer KSP game using just one KSP and multiple clients with support for keyboard/mouse, some button for triggering staging etc
  6. KSP uses DX11 by default. You can override it to use DX12 if your GPU/OS supports DX12 but it will likely end up in crash depending on the mods installed, etc.
  7. I will answer myself in case any mod developers are reading the thread. If your mod depends on a 3rd party assembly that has no version, KSP will get stuck during loading. The easiest way to avoid the issue is to patch the 3rd party assembly adding a version number with Visual Studio.
  8. Wherever you want. Even on a different PC, Raspberry PI or a Docker container. Everything is explained in the Readme file on GitHub
  9. Hi all! I just released a new version for KSP 1.12.2. https://github.com/jrodrigv/OfCourseIStillLoveYou/releases/tag/v1.0.102 Enjoy! It was an issue with KSP 1.12.2 , use the latest release. It should work just fine.
  10. What happens if the assembly has no readable version? I'm having an issue with my OCISLY mod which uses gRPC. KSP gets stuck loading the DLLs reading that versions
  11. No it is not possible at the moment, but I might implement something like that in the near future. Hi all, I just released a new version recompiled for KSP 1.12.2. https://github.com/jrodrigv/PhysicsRangeExtender/releases/tag/1.21.0
  12. Hi all, I just released a new version recompiled for KSP 1.12.2. https://github.com/jrodrigv/VesselMover/releases/tag/v1.12.0
  13. The tracking camera is not part of Ocisly, you can do the tracking either with Camera Tools mod or with BDArmory Tracking camera The server is only doing a local connection to the client and the only logging is the one you can see on the terminal Read the GitHub readme for the installation steps, bear in mind that it will not work in KSP 1.12 yet (I have to do a new release for it)
  14. This BDArmory fork, pretty much yes. I'd suggest everyone looking for latest BDArmory to go to the BDArmory Runway project edition. I haven't work in BDArmory for more than year and I don't think I will tbh (Maybe I will do a last release of BDArmory multiplayer for KSP 1.12 and latest LMP)
  15. I might do it, not now but maybe during this summer. I prefer to wait until all the KSP 1.12 hotfixes are released :)
  16. Thanks for the feedback. I haven't had a chance to look into KSP 1.12 but I hope to find some time soon to upgrade all my mods
  17. Which version of PRE are you using, if the vessel is disappearing then your PRE is not working.
  18. ç This is an old version (top) with latest version (bottom), I don't know what font it is, but it is clearly different on my computer. I don't have plans to do any further changes to the fonts because I mean, it was fine with Calibri and still it is fine with whatever font it is now
  19. On my computer I can see a clear difference when going from Calibri to the Bahnschrift Semibold. If you don't have that font installed, you will not see it.
  20. A new release is available! https://github.com/jrodrigv/OfCourseIStillLoveYou/releases/tag/v1.0.101 Desktop client streaming is now automatically recovered when doing things like F3/Pause. Bahnschrift Semibold to all fonts in Desktop client.
  21. Wow, very interesting. Would mind opening an issue on GitHub? Could you attach the full KSP.log file, crash dump if available, finally could you take a look to the Event Viewer of Windows? Maybe it will tell us why the app crashed Not sure, I need to double check
  22. Hi. Yes, I'm using it with FAR in KSP 1.11.2 and I don't really have issues. I have been taking a look to the log file, and it seems the last entry is when it is trying read the OCISLY settings file. That's strange. Can you confirm if the setting file is present inside the OCISLY folder and that is not read/write protected?
  23. Yeah. Currently the server will remove the cameras if no signal is received after X seconds I think. The desktop client will clean the cameras entries if the selected camera doesn't exist anymore. I will look into it for future releases
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