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p14082003

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Everything posted by p14082003

  1. This mod is amaizing to say the least but it really does need to be updated to include IVA's for the newest capsules, and some old ones too (like the inline mk2 cockpit)
  2. I'm not sure if I should ask here or on Technical Questions, feel free to move it if it's incorrect. Good afternoon! I'm in need of a way to bypass a contract in career mode. Why is that? Before you call me a cheater, let me explain. I got a contract to build a Station housing 8 kerbals and with 4000 units of fuel in it. As you may guess, my early career mode parts couldn't support such a station in one launch, so I designed the parts separately (Housing, Main docking hub, Fuel depots and Science lab) and then went on to dock them in orbit. I was afraid that this might happen, but the contract doesn't recognize the station as valid since it wasn't launched all at once. Knowing all of this, is there a way to bypass the contract, and to earn myself the money I was pormised? I'm using the Contracts window + and the CapCom mod. (they may or may not have a way to bypass contracts) Thanks in advance for any replies!
  3. Hey jester, is there any way to use this on ksp 1.2.0 atm?
  4. yeah you're right. but, does version 2.0.2 work with ksp 1.2.0?
  5. is the mod up to date for ksp 1.2.0? if not, when will you?
  6. hey guys how do I update it? Steam isn't updating it and I don't know how
  7. Mighty spud actually helped. I saw a couple of vids, and you need those Programs.
  8. Thanks I use notepad++. I'll download those Programs and I'll search tutorials
  9. Hi guys! I know there are a lot of modders out there so I want to ask you. What tools and programs do I need to start moding? the most I did was to edit stock parts and change thrust or fuel consumption. I know some programming and I won't be shy to learn a new one. I have a lot of free time and I wanted to try this.
  10. Can you move it? I havent se en any Of those
  11. Hi guys! I have one question: why isn't there a mobile app for the forum? Since there are many modders who could probably easily do this, why have this not become a thing? I don't like opening my browser and google-ing it and logging in... I am a proud Android user, but it would be nice to have it for Android and IOs. What do you think?
  12. Hello Guys! Today I wanted to show you my latest design. It's an SSTO that can transport crew or cargo across the kerbin system. It uses the famous B9 Aerospace mod. If flown properly, it reaches orbit with 2.8K Delta-V~ left, and returns home without any explosion (if you aerobrake carefully). The Crew version can carry 6 Kerbals to orbit and beyond, while the Cargo version carries two kerbals and a small payload, most likely a satellite. (MAKE YOUR OWN ION PROBE WITH A COMMAND CHAIR AND GO ANYWHERE YOU WANT!!) It also includes a docking port and RCS (Though still kinda unbalanced) ALL FOR THE PRICE OF ONE! here are the download links: Crew Version: https://www.dropbox.com/s/25ct89acol8k2jp/Jax%20CR0%20Crew.craft?dl=0 Cargo Version: https://www.dropbox.com/s/7htu60py1j55jft/Jax%20CR0%20Cargo.craft?dl=0 I forgot to mention. The name is a reference to Sons Of Anarchy.
  13. And you can! Tested by me (A very bad pilot) I got 1000 Delta-V left upon landing
  14. I guess it is. I only get 220~ oxidizer left after getting into orbit. Wow! If you make it, be sure to send me a message!
  15. Could you move it then? I wasnt shure to post it here or at the aircarft excange Thanks I guess I just went for it and overkilled the amount Of delta-v. I rarely use more than 2 jet engines but it wouldn't take off with 2. Also, it carries 1/3 of the tanks are oxidizer. I guess it's far more easy and fuel-cheap to land on minmus than the mun. I will try it when I get home, almost 7 hs from now. And also, thanks for all the good replyings!!
  16. Pretty much. It was a test run. I shared it with you because I'm reply proud
  17. I made an SSTO with enough fuel for a Mun Flyby! It's my first one and I'm really proud!! It's called the Jax CR0 in honor to Sons Of Anarchy. Here are the craft files (they use B9 aerospace and adjustable landing gear): Crew version: https://www.dropbox.com/s/li7mn4q6u4h3u8r/Crew%20Jax%20CR0.craft?dl=0 Cargo version: https://www.dropbox.com/s/pztwou10wbezn66/Cargo%20Jax%20CR0.craft?dl=0
  18. Hi! I wanted to show you what I did today. I made an SSTO capable of reaching orbit with a lot of Delta-V. Making use of that, I plotted a Mun mission. Here are some pictures: Ascending into space: Almost there! : Yeah! : Look at those numbers!! : Preparing a free return manouver. This wasn't difficult at all since the mun's orbit has no inclination: Sweet! : See you in about 3 days! : Look at those views! (taken a little further away than the original closest approach because of time warp issues) : Second Atmosphere Entering (No photos of the first one because I was nervous as hell. I lost the front intake andtwo batteries on the first pass): Recharging the only battery left: Succesful landing!!: Mission stats: That's it!! please let me know what you think. if you so desire, I will upload the craft files. There is a crew and a cargo variant. The craft uses B9 Aerospace and Adjustable Landing Gears. EDIT: And I made it to minmus!!
  19. Hey guys! I recently installed BDArmory and I alredy love it. I wanted you to show off your planes. My best one is a VTOL that can comfortably carry 8 MK83 Missiles, one hidden vulcan along with 6 Ammo Boxes. You only need BD Armory to use it. You can modify the weapons in any way you want it. [AG1]Turn On Main Engine. [AG2]Turn On VTOL Engine. It may lack some useful parts, but, If I make a signifficant change, I will upload it. Ship Thumb Download Link:https://www.dropbox.com/s/ux7pw68bya8pxfy/VTOL.craft?dl=0I guess some of you made something better , so that's why I post this. :P Cheers from Argentina!
  20. Sorry for not answering but what is the [x] mod?
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