Thiel
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Sr. Spacecraft Engineer
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That is how shock heating works.
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[0.90] KSP-Real-Asteroids Missions and Bodies pack
Thiel replied to jonasrosland's topic in KSP1 Mod Releases
67P/Churyumov–Gerasimenko would seem like an obvious candidate to get added. -
Hit the barge, but too hard for survival https://twitter.com/elonmusk/status/588076749562318849
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I've always built pointy rockets. It's an appealing aesthetic.
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If you apply lateral forces to real docking ports they break.
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Because it's very hard to do in a structurally sound manner. It took years to construct the ISS and it doesn't have to deal with any sort of heavy acceleration.
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That really says it all about fluorine chemistry and why you don't want rocket sized tanks of any of it.
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Falcon 9 first stage has successfully landed!
Thiel replied to goldenpeach's topic in Science & Spaceflight
I doubt it's going to be an issue. The legs caught fire during take-off. During a real launch they'd be folded away. -
Fitting rotational gravity segments on rockets?
Thiel replied to DominusNovus's topic in Science & Spaceflight
The ISS doesn't have to undergo any kind of meaningful levels of thrust, a spaceship is. -
Fitting rotational gravity segments on rockets?
Thiel replied to DominusNovus's topic in Science & Spaceflight
It's a lot bigger. -
I don't know why they chose the Torque3D engine, but as I understand it the physics they're using are completely custom made.
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As I understand it, the guys who did much of the soft body physics work have moved their work to the Torque3D engine because CryEngine was too expensive to use.
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AFAIK most air breathing proposals falls apart because the rocket doesn't stay in the atmosphere for long enough for it to make sense when you take the added structural weight in to account.