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About Duracelle

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  1. how do i use the planet packs with this? where do i put them? just install them normally? or what?
  2. Honestly, I haven't had time to check. Last time I touched KSP was 0.90, and I doubt I'm going to have time anytime soon
  3. does kopernicus add them in different orbits(like this mod)? i want new stars, but not new stars around Kerbol
  4. you can still do that. Revert to VAB and then load again. should do it.
  5. I really would love for this to happen in kopernicus. I just simply don't have the time, skill or patience to take it much further than this. if people want to port it PLEASE, PLEASE, PLEASE do. I would love you forever, and used it every day.
  6. tgat is what will happen, however plant art is from Kragathea(All of corbos planets) and Dooz(all of Dolas' planets) the characteristics orbits and layouts have been modified by me. My only real contribution was managing to get it working with the career mode yes. I will keep that plug in up to date. Also down the road, port the planets to kopernicus when it seems stable enough for a hack like me to muck in this retains the stock system untouched, so the changes are all late game. You may find roverdude's warp drive a touch slow, but it is a fantastic mod. You can edit its warp factor up to
  7. Medsouz has taken over star systems, he's updated it for 0.90 and is maintaining it. This is just an aggregate mod that takes some Planet factory stuff, builds up some solar systems and distributes it as a single package, with edited .cfgs people were looking for a single instal package, so I took the two(with creator permission, Medsouz even helped me) and pushed this out. Content is still PF+Star systems. This is just a distribution of my configuration
  8. Yeah, that won't tell me much, I wouldn't understand them, lol. I'll check the downloads. Maybe curse uploaded weird.
  9. Thanks! What at have you issues? I've seen a few people have install issues that eventually got fixed. I'd love to try and address the problem if possible!
  10. Good to know. I've only tested with a limited range, and unfortunately don't know enough to do mod compatibility. it does work with b9, ATM, interstellar, and better atmospheres. That's all I know for sure
  11. This is one that's under known issues, if you hit revert to VAB/SPH, and launch again, it SHOULD resolve.
  12. interesting. the first people to get it working had it working on linux without ATM. perhaps try without Active texture management? unless you didn't install that either. no idea how to debug, sorry
  13. definately looks right... that is really really strange.you installed everything else first and then this right?(not that it should impact that) and have the planet's turned on? if so, i'm at a total loss.
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