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Everything posted by pTrevTrevs

  1. Yeah man, if you don't do a remastered version to outdo the old one I might just do it myself! If I knew literally anything about recording and editing, anyway...
  2. Whoa man, I had no idea you were still around. I still watch your old Constellation mission every now and then and it's still great.
  3. Reached a point in my current career game where I plan to start flying Shuttle hardware and capsules/ELVs concurrently, so I'm working on getting that STS/Saturn hodgepodge vibe for rockets launching from LC-39.
  4. Can't wait to find a set of Space Shuttle nametapes or historic mission patches for these new decals. I'd make some myself if I knew where to start.
  5. Testing shuttles in career mode is more monotonous than one would think. After all, I am air-launching it from the back of an airliner at cruising altitude and gliding it to a landing. If that don't put hair on your chest I reckon nothing will.
  6. What's the serial number? If it's above 254000 it's probably one of the models built with outsourced chinesium parts. Nothing beats the classic Dinklestein manufacturing, but it's so hard to find these days.
  7. The other day I realized that LC-17 actually has an animated service structure. Was wondering if any other pads have this as well.
  8. Reading this made me twice as libertarian as I already was.
  9. Hey, it'd be real cool if you'd put up a tutorial on how you make those fold-out solar panels.
  10. In my current career game I've been using the Bishop I as my standard manned launch vehicle for flights to LKO. Its first stage is a large solid rocket booster with a set of four small vernier engines to provide control. The second stage is liquid-fueled, and the spacecraft adapter fairing has a small amount of room for mission-specific equipment which can be retrieved after launch. It's a pretty cheap vehicle for its size, and I'm planning on upgrading it in the future to have a reusable first stage and more modularity. Its primary payload is Polaris, the multipurpose spacecraft I'v
  11. I don't remember the last time I actually posted here; it must have been at least a year ago. But I set up a new install of the game tonight and started working on a helicopter using the Breaking Ground parts. So I guess I'm back, at least for a little while. One of the most annoying things I've ever tried to do, not least because I couldn't find many other examples of conventional main/tail rotor helicopters. But oh how satisfying it was when I got this thing *halfway* working! Honestly though it flies really badly; it keeps wanting to roll to the left or right, and changing ta
  12. Fellas, I'm not usually one for superstition, but I think your Titan II is cursed. I think the Sun god is displeased with how old the model for Titan II looks now.
  13. My man, that brings back loads of memories. Hell of a good show.
  14. By God I’m actually back already https://m.imgur.com/uzUnHxO I’d timestamp this or directly embed my image, but I’m on mobile and I just drove past it.
  15. Maybe this has been discussed before and I'm too lazy to read through years of thread history, but is this name in reference to the Titan I in Cordele, Georgia? I've driven through that town dozens of times since I was a kid, and I still have no idea why or how they got their hands on it.
  16. So uh, maybe this is a stupid question, and maybe it's already been answered, since I haven't been keeping up with this thread very well, but are the STS and small American launch towers released yet? I don't think I have them in my current save, and I'm *reasonably* sure I have a current copy of this mod.
  17. Aquila 1 lifts off after one and a half Kerbin days on the surface. It leves behind its research station, the flag, and cargo boxes, but due to the light gravity of Minmus, it was unnecessary to split the lander in two halves as is done with most disposable Mun landers. The pilots report exceptional handling characteristics and unparalleled cockpit visibility. This lander feels and looks almost more like an aircraft than a spaceship, and its compact frame and light mass gives it a sense of agility and responsiveness never before seen in spacecraft of this time, and certainly not
  18. Aquila's systems are powered up prior to undocking, and the two landing crewmembers take their seats at the controls. Once free of the Scipio stack, Aquila jettisons its cruise ring. With proper manned control, it can now maneuver freely and operate on its own I also want to remark in passing how much I'm liking this new lander model. It's really got a great view, and it feels just like a helicopter cockpit to me! Aquila is a new variant of lander tailored specifically to the remote distance and the low-gravity environment of Minmus. For landing mission on Minmus
  19. After something like two months of inactivity, I'm back into the game. Spring semester has been busy, but I got a few hours worth of time over the last few days. The preview I sent up a few days ago depicts the first launch of Scipio 9, the most logistically challenging mission yet undertaken in this save. Following Scipio 8's orbital mission over Minmus, go-ahead has been given for a surface landing on the green moon. Due to the heavy payload requirements necessitated by both the lander and the habitation module needed for the long journey, the mission hardware will be sent over two sepa
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