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About garithmar

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  1. Noticed on Spacedock you have version 1.7.1 and on Githhub you have version 1.7.0 without re selecting. The Remotetech cfg needs to be updated with the new antenna's the A27-C was my favorite compact little antenna thats how I found the cfg issue.
  2. Very awesome your reviving these parts for the future.
  3. Welcome back, very handy mod when you have been playing a single game for a while and the crafts start to pile up.
  4. Looking forward to seeing what the decision on life support will be. I like to play as realistic as possible and I'm wondering how many others want life support in base game as well.
  5. @Thorn_Ike literally one above your post tells you your problem.
  6. I'll tweak it in a bit some of the pathfinder parts are tricky since they nearly all inflate and are made for base building. I was thinking adding more radiation shielding to them.
  7. Here is a rough MM patch for Wild Blue Industries. all of the crewed parts from pathfinder deepspace and buffalo.
  8. Does a Wild Blue Industries patch exist? If not I'll get one started right away and post it.
  9. @Toonu Physicsrange extender seems to be the problem with that sort of jitter. How to fix it with that mod installed I have no idea but its definitely on that side of things with or without KK.
  10. Name it whatever you like @viperwolf I usually put small cfg's like that into a personal edit folder within gamedata somewhere.
  11. This is exactly what I have been looking for. Odd I didn't find it till now but thank you for this mod. If you need any cfg work or whatnot I'll gladly help out.
  12. Awesome work HaullyGames its definitely coming along.
  13. Is there anyway to change the range of antenna's to 10x without changing every single one individually? I'm using 10x size solar system. Also setting the signal to false in the settings.cfg doesn't turn off the signal's can we get that feature back?
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