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Janack42

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    Bottle Rocketeer
  1. So I just downloaded this mod, I built the SLS block 2 for KLO and Mun, I'm using the SLS 10m Cargo Fairing Adapter and every time I stage the two 10m Fairings it de-stabilizes and sends the vehicle into a spin or blows up the rest of the stack. I've lowered the force down to 25% for everything and it still de-stabilizes once staged. I'm running on KSP 1.11 with all the DLCs enabled. Any suggestions would help.
  2. Hello all, I'm wondering if anyone else is having issues trying to attach engines to the underside for the Landing Module Resource Tank? I’ve tried monkeying around with the config file and also in KSP but alas no luck. I know in KSP 1.0.2 Squad changed how attachment points work, I’m wondering if that’s the issue I’m running into. It looks good and hope that the dev continues this mod as it fits a nice niche.
  3. Thanks for the quick reply, I'll investigate further. Guess that means more SCIENCE! must be gathered.
  4. I've been playing Interstellar for a while and I was wondering if there is a way to integrate radiators into a payload bay door. The recently retired NASA shuttles used a similar system to cool the shuttles and I was wondering if it is possible to do that with the payload bay doors in interstellar.
  5. Hello all, I've tried my best to search through the 500+ pages on the RSS thread and 100 or so on RO thread and haven't come across my problem. I've installed the following mods manually, and in this order: RealSolarSystem Advanced Jet Engine Ferram Aerospace Research CrossFeedEnabler Kerbal Joint Reinforcement Module Manager (2.5.10) ModuleRCSFX Real Fuels Active Texture Management Realism Overhaul I'm using a fresh KSP .90 32bit on Windows 8.1 with OpenGL. My issue is I get hung up on the title screen when RealSolarSystem Status starts going through the editing body status. I get hung up around body 11/17; I wait about 15 to twenty minutes as suggested, however it still doesn't move. I shut down and restart KSP in 32bit mode. Any help would be appreciated.
  6. First time poster on the forums so please bear with. I am running KSP .25 in 32bit mode due to most of the mods not running in 64bit windows mode. The mod lists I run are comparable to Scott Manley's Interstellar web series. I'm trying to install Interstellar 0.13 and I'm running in to a game crash error. I've tried deleting and installing the TechManager mod in place of TreeLoader. Without Interstellar my game runs smoothly, so any help would be appreciated.
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