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[1.12.x] ZTheme v1.1.3 - A dark theme for KSP (2024-02-27)
Squeaky replied to zapsnh's topic in KSP1 Mod Development
Hey thanks for the mention for the NavBall texture. Feel free to include it in ZTheme if you like, or if you'd like me to make any changes I'd be happy to. (Think i have the PSD around somewhere)- 116 replies
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[1.12.x] ZTheme v1.1.3 - A dark theme for KSP (2024-02-27)
Squeaky replied to zapsnh's topic in KSP1 Mod Development
Hey love this mod and thanks for the hard work! I made a Navball texture that I think fits quite nicely.- 116 replies
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[1.12.x] NavBallTextureChanger Updated, now with UI
Squeaky replied to linuxgurugamer's topic in KSP1 Mod Releases
I made a pre-alpha KSP2 style navball texture if anyone wants it Though I'm not 100% on emissives yet Thought it looked quite nice with ZTheme -
[?.?.? - 1.12.x] Naztheme: An Alternate Theme for KSP
Squeaky replied to Nazalassa's topic in KSP1 Mod Development
wow! You have waaaaaaay more patience than me- 41 replies
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[?.?.? - 1.12.x] Naztheme: An Alternate Theme for KSP
Squeaky replied to Nazalassa's topic in KSP1 Mod Development
Awesome work ! Sure a little rough around the edges currently but can't wait to see where this goes. I imagine its not easy to do given this is one of very few if not the only mod that changes the UI like this.- 41 replies
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[1.12.x] DE_IVAExtension (Adopted) - ASET IVAs for all stock pods
Squeaky replied to JonnyOThan's topic in KSP1 Mod Releases
I very nearly asked if you'd plan on including HonkHogans IVA's, but felt too cheeky to ask. Awesome thank you!!! -
[1.12.x] Kopernicus Stable branch (Last Updated February 12th, 2024)
Squeaky replied to R-T-B's topic in KSP1 Mod Releases
What the actual...! It actually is. Thanks @modus Happy if a moderator wants to remove my post, no issues with Kopernicus -
[1.12.x] Kopernicus Stable branch (Last Updated February 12th, 2024)
Squeaky replied to R-T-B's topic in KSP1 Mod Releases
Hmm installed the latest version and now seeing my profile picture everywhere . I've purged from cache and reinstalled but still getting the same. I'll reinstall manually but just thought I'd check, is the nyan-cat still a kopernicus version thing? -
[1.12.x] ProbeControlRoom Recontrolled (adopted)
Squeaky replied to JonnyOThan's topic in KSP1 Mod Releases
Hey thanks again for adopting this one! I think I'm having an issue when using flags with transparency. In the control room the flags in the upper right and left corners are showing the external view. -
Kerbal Space Program 2 - Pre-Release Notes
Squeaky replied to Intercept Games's topic in KSP2 Dev Updates
Can't wait to give it a go soon in a couple of years I hope the UI is customisable, love the new look, but hoping I can push it to the screen edges -
[1.12.x] DE_IVAExtension (Adopted) - ASET IVAs for all stock pods
Squeaky replied to JonnyOThan's topic in KSP1 Mod Releases
Thanks for adopting this one! One of my favourites for a a good while. -
[1.12.x] ProbeControlRoom Recontrolled (adopted)
Squeaky replied to JonnyOThan's topic in KSP1 Mod Releases
CKAN looks to be updated now, at least my one brought me here and updated correctly Thank you, huge fan of your IVA mods!!! Any plans other than whats listed above for PCR? Would love to see different control room options dependant on tech level (If thats even possible, i have no idea, all this runs on magic and dreams as far as i know ) Stayputnik = Old school soviet control room HECS Cans = Similar to what we have currently NF Exploration probes = Something a bit more ......well near future i guess -
Ah brilliant thank you! Actually I prefer adding it to the ISRU's for Ore >> Soil and then the greenhouses for Soil >> Snacks I'll have a play around and see how much I break, thanks again
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Hi wondering if someone can steer me in the right direction. I'm trying to add the Snacks Processor to a few other parts. Mainly parts from SSPX & Planetside Exploration etc. Is it just a case of copying this and replacing the part name with the ones I want? Appreciate any help, and apologies if this has already been asked. I went back a fair few pages to check.
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[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
Squeaky replied to Angelo Kerman's topic in KSP1 Mod Releases
Ah I dont have the Start Greenhouse option. I installed via CKAN but I'll reinstall manually and see if that sorts it Thanks!- 3,508 replies
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- pathfinder
- colonization
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