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RCgothic

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Everything posted by RCgothic

  1. Elon has previously agreed a pure tanker with stretched tanks and 9 raptors (6Vac, 3SL) might make sense.
  2. If it had to be in LEO I probably wouldn't bother with solar, I'd go straight to bomb-pumped. Much smaller, much cheaper. One-shot, but you could have multiple. If it absolutely had to be solar-powered, I'd put the solar collector somewhere separate from the weapon and beam the power with a microwave laser or similar.
  3. It'll probably be a dual ASDS landing for the side cores with centre core expended. 15t is comfortably within FH's GTO expendable capability of 26.7t, but enough more than the 8t reusable threshold that being on a sub-GTO trajectory probably won't make enough of a difference. I wonder if using an extended fairing comes with much of a performance penalty?
  4. What happens to the light that comes from this angle?
  5. I'm not sure I completely follow the optics here, but it sounds like a solar powered laser would have more success as a weapon than a mirror.
  6. Clipper formally no longer making SLS compatibility efforts. It's likely to be FH:
  7. Wow, a whole tonne. As a separate mission to crew. How ambitious.
  8. As well as picking an alternative satellite in an alternative direction, once the constellation is mature, which should give some protection from passing storms.
  9. That's exactly the sort of situation Starlink is optimal for.
  10. With 1 engine out allowed on ascent and landing, at 2% chance of failure per burn the Starship upper stage would have a 99.4% chance of successful ascent (6 failures in 1000) on 6 engines and a 99.9% chance of a successful landing on 3 engines. That's 7 failures in 1000 due to engines. With 4 engines out allowed on ascent, the Superheavy booster, the Superheavy booster has a 99.98% chance of successful ascent. That's 2 failures in 10,000. Loss of crew due to engines would therefore be 72 in 10,000 missions. The booster landing on 4 engines would land successfully (up to 1 engine out) 99.77% of the time. ~25 lost boosters total ascent and landing per 10,000 flights. If the engines are more reliable than 2% chance of failure then things improve a lot. Merlin 1D has flown 110 (990 engines) missions with 2 engine failures on ascent. Failures during static fire/landing are unknown and therefore excluded. That's 0.2%. If Raptor can achieve Merlin level reliability of 2 failures in 990, then Superheavy might be expected to fail 24 in a million landings and suffer no failed ascents. The Starship upper stage would suffer critical engine related failures on 72 of a million flights. That's not a very long way off where it needs to be TBH. In 1960 Boeing alone suffered over 40 accidents per million flights. Sure, engines are not everything that can go wrong with a rocket, but they are the most critical.
  11. The right thing to do in a developing incident 99.9% of the time is to throw on the brakes to the limit of grip, and do so as quickly as possible. If you still hit the vehicle in front then that's your problem for being too close. Self-driving cars don't do that. If someone rear-ends you that's their problem for being too close. Self-driving cars don't do that. Any case that isn't covered by the above that might involve dodging would require superhuman reflexes and perfect situational awareness. Dodging out of lane doesn't help if there are oncoming vehicles or obstacles you're not aware of. It involves a lot of hope and desperation. Humans don't actually dodge very well. Whereas self-driving cars might actually be capable of dodging to a higher degree of capability, but they won't, because 99.9% of the time applying the brakes in good time is the least risky option, which they do very well, and any accidents caused by dodging opens questions of liability.
  12. As always an impressive diagram, but I'm pretty sure this ends up with a large number of different custom tiles.
  13. The problem is you can't tile a curved surface with regular hexagons.
  14. Wow, I guess my sarcasm detector needs a retune.
  15. Ultimately, the engines have to relight. They can't depend on 3/2 redundancy because whatever it is giving problems is probably a common mode failure. If one won't light, chances are more than one won't light. Or possibly none will light. That's not something you can really band-aid with extra engine ignitions and sooner starts. They just have to get it right. Whatever the problem is, they'll find it and fix it. Just needs more flight tests.
  16. RIP SN5. I had hoped you'd be used for the mock up.
  17. Starship navigates to its destination using lift. Drag is parallel to the airstream. Without lift Starship would be unable to steer. Most of the lift comes from the body. A little comes from the flaps. Yes, these surfaces are stalled. That doesn't mean they produce no lift, only that the lift to drag ratio is poor.
  18. Flight comparison: Looks like SN9 went a little over 10km, and SN8 was a little under 12.5km. SN9 had a slower ascent. SN8 started descending before pitch and flip, whereas SN9 flipped straight from apogee. Interesting that descent was much faster than Ascent, which it doesn't really look like. SN9 also had a higher peak velocity, which may have been a result of it going a bit nose-down after flip.
  19. Good slo-mo: Oof. Much fire where fire should not be.
  20. Sure those are legs? Maybe looks like engine bell debris to me.
  21. Yikes. The way that sounds they're lucky the site is still operating.
  22. Trick of the light. I count the same number of highbay corrugations either side all the way up.
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