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minepagan

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Everything posted by minepagan

  1. Welcome to launch clamps. It helps if you install KJR, I've found.
  2. I believe the next update, as it will mostly be just an art pass + skylab, will not be save breaking.
  3. But he isn't a modder. This isn't a mod. This is a DLC, and he is a squad employee working on it. He can use "any texture look he wants." Not if he wants to keep getting paid, anyway.
  4. BDB already has CLS support, and has many of the same parts. You could easily just edit the MM patch to make it work for TRAILS instead.
  5. Well it shouldn't be a problem with the A, as that variant has no sustainer (and therefore doesn't stage)
  6. ....or it could be that I did, indeed, place the verniers too low on the model. If so, whoops. I'll fix it when I can.
  7. The problem is he has to make a new model to fix it, but he was busy with skylab and now the texture revamp.
  8. will it be compatible with 0.18? and will it be on steam workshop
  9. ^^^this. Then you could use the core to make the UR700 (with different engines ofc) and use the boosters to make smaller UR rockets.
  10. The Titan stuff modified the Titan rocket, idk what it does exactly (moar realism?). The SaturnMB file adds in all the stuff from ETS, like Saturn Multibody, Apollo Bl.IV, and the S-IVC EDIT: And yes, you just dump whatever you want into the gamedata folder IIRC (although the only one I've ever used was the SaturnMB)
  11. Early LEO versions, and the LOK, had 2 crew. The only 3 man versions were the original station version, which had no space for pressure suits, and modern versions (where tech has advanced enough to allow miniaturization and make space for suits)
  12. Then apparently you don't. On a more serious note, maybe its related to balloon tanks? Or you accidentally put a thrust limiter on something? I really can't offer much in the way of actual help without some pictures of your rocket.
  13. Ahh, sorry I guess I did misread your post a bit. It appears we actually agree, to an extent, it's just that you believe in the point (DLC is better than mods for some/all situations) a bit more strongly/universally than I do.
  14. The issue with being unable to attatch anything to the DP is due to tweakable everything IIRC, if you can remove the "tweakable docking port" or whatever module it works fine. I do know when it comes to actual docking it must be between a gemini & an agena port, idk what is causing the problem. I do have a feeling it will be solved when you fix the 1st problem. If not, at least each failed docking still adds 5% reliability. EDIT: I forgot pages were a thing. Again.
  15. To be fair, (A) that's Shadowmage and he does the impossible daily, and (B) that is fairly reecent...
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